/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/doom/ |
H A D | r_draw.c | 160 dest += SCREENWIDTH; in R_DrawColumn() 175 dest += SCREENWIDTH; in R_DrawColumn() 235 dest += SCREENWIDTH; 296 dest += SCREENWIDTH; in R_DrawColumnLow() 297 dest2 += SCREENWIDTH; in R_DrawColumnLow() 311 dest += SCREENWIDTH; in R_DrawColumnLow() 312 dest2 += SCREENWIDTH; in R_DrawColumnLow() 424 dest += SCREENWIDTH; in R_DrawFuzzColumn() 511 dest += SCREENWIDTH; in R_DrawFuzzColumnLow() 585 dest += SCREENWIDTH; in R_DrawTranslatedColumn() [all …]
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/doom/ |
H A D | r_draw.c | 141 dest += SCREENWIDTH; in R_DrawColumn() 200 dest += SCREENWIDTH; 246 dest += SCREENWIDTH; in R_DrawColumnLow() 247 dest2 += SCREENWIDTH; in R_DrawColumnLow() 334 dest += SCREENWIDTH; in R_DrawFuzzColumn() 401 dest += SCREENWIDTH; in R_DrawFuzzColumnLow() 402 dest2 += SCREENWIDTH; in R_DrawFuzzColumnLow() 462 dest += SCREENWIDTH; in R_DrawTranslatedColumn() 513 dest += SCREENWIDTH; in R_DrawTranslatedColumnLow() 866 if (SCREENWIDTH&63) in R_FillBackScreen() [all …]
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H A D | f_finale.c | 245 for (x=0 ; x<SCREENWIDTH/64 ; x++) in F_TextWrite() 250 if (SCREENWIDTH&63) in F_TextWrite() 253 dest += (SCREENWIDTH&63); in F_TextWrite() 287 if (cx+w > SCREENWIDTH) in F_TextWrite() 515 cx = SCREENWIDTH/2-width/2; in F_CastPrint() 564 V_DrawPatch(SCREENWIDTH/2, 170, patch); in F_CastDrawer() 596 dest += SCREENWIDTH; in F_DrawPatchCol() 622 if (scrolled > SCREENWIDTH) in F_BunnyScroll() 623 scrolled = SCREENWIDTH; in F_BunnyScroll() 627 for ( x=0 ; x<SCREENWIDTH ; x++) in F_BunnyScroll() [all …]
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/dports/games/uhexen/uhexen-0.601/src/ |
H A D | v_video.c | 62 desttop = screen+y*SCREENWIDTH+x; in V_DrawPatch() 71 dest = desttop+column->topdelta*SCREENWIDTH; in V_DrawPatch() 76 dest += SCREENWIDTH; in V_DrawPatch() 108 desttop = screen+y*SCREENWIDTH+x; in V_DrawFuzzPatch() 126 dest += SCREENWIDTH; in V_DrawFuzzPatch() 161 desttop = screen+y*SCREENWIDTH+x; in V_DrawAltFuzzPatch() 179 dest += SCREENWIDTH; in V_DrawAltFuzzPatch() 211 desttop = screen+y*SCREENWIDTH+x; in V_DrawShadowedPatch() 212 desttop2 = screen+(y+2)*SCREENWIDTH+x+2; in V_DrawShadowedPatch() 231 dest2 += SCREENWIDTH; in V_DrawShadowedPatch() [all …]
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H A D | r_draw.c | 76 dest += SCREENWIDTH; in R_DrawColumn() 108 dest += SCREENWIDTH; in R_DrawColumnLow() 163 dest += SCREENWIDTH; in R_DrawFuzzColumn() 204 dest += SCREENWIDTH; in R_DrawAltFuzzColumn() 243 dest += SCREENWIDTH; in R_DrawTranslatedColumn() 278 dest += SCREENWIDTH; in R_DrawTranslatedFuzzColumn() 444 if (width == SCREENWIDTH) in R_InitBuffer() 482 if (SCREENWIDTH&63) in R_DrawViewBorder() 485 dest += (SCREENWIDTH&63); in R_DrawViewBorder() 548 if (SCREENWIDTH&63) in R_DrawTopBorder() [all …]
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/ |
H A D | v_video.c | 95 || srcx + width > SCREENWIDTH in V_CopyRect() 99 || destx + width > SCREENWIDTH in V_CopyRect() 115 src += SCREENWIDTH; in V_CopyRect() 116 dest += SCREENWIDTH; in V_CopyRect() 191 dest += SCREENWIDTH; in V_DrawPatch() 255 dest += SCREENWIDTH; in V_DrawPatchFlipped() 318 dest += SCREENWIDTH; in V_DrawTLPatch() 514 || x + width >SCREENWIDTH in V_DrawBlock() 530 dest += SCREENWIDTH; in V_DrawBlock() 550 buf += SCREENWIDTH; in V_DrawFilledBox() [all …]
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H A D | i_video.c | 75 SCREENWIDTH, 113 int window_width = SCREENWIDTH * 2; 297 window_height = (window_width * actualheight + SCREENWIDTH - 1) / SCREENWIDTH; in AdjustWindowSize() 620 if (w * actualheight < h * SCREENWIDTH) in CreateUpscaledTexture() 624 h = w * actualheight / SCREENWIDTH; in CreateUpscaledTexture() 630 w = h * SCREENWIDTH / actualheight; in CreateUpscaledTexture() 637 w_upscale = (w + SCREENWIDTH - 1) / SCREENWIDTH; in CreateUpscaledTexture() 677 w_upscale*SCREENWIDTH, in CreateUpscaledTexture() 902 window_width = factor * SCREENWIDTH; in SetScaleFactor() 1244 SCREENWIDTH, in SetVideoMode() [all …]
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H A D | v_diskicon.c | 70 tmpscreen = Z_Malloc(SCREENWIDTH * SCREENHEIGHT * sizeof(*tmpscreen), in SaveDiskData() 72 memset(tmpscreen, 0, SCREENWIDTH * SCREENHEIGHT * sizeof(*tmpscreen)); in SaveDiskData() 83 tmpscreen + yoffs * SCREENWIDTH + xoffs, SCREENWIDTH, in SaveDiskData() 110 + loading_disk_yoffs * SCREENWIDTH in DiskRegionPointer() 120 DiskRegionPointer(), SCREENWIDTH, in V_DrawDiskIcon() 124 CopyRegion(DiskRegionPointer(), SCREENWIDTH, in V_DrawDiskIcon() 138 CopyRegion(DiskRegionPointer(), SCREENWIDTH, in V_RestoreDiskBackground()
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/ |
H A D | r_draw.c | 80 dest += SCREENWIDTH; in R_DrawColumn() 110 dest += SCREENWIDTH; in R_DrawColumnLow() 146 dest += SCREENWIDTH; in R_DrawTLColumn() 187 dest += SCREENWIDTH; in R_DrawAltTLColumn() 227 dest += SCREENWIDTH; in R_DrawTranslatedColumn() 265 dest += SCREENWIDTH; in R_DrawTranslatedTLColumn() 427 if (width == SCREENWIDTH) in R_InitBuffer() 452 if (scaledviewwidth == SCREENWIDTH) in R_DrawViewBorder() 465 if (SCREENWIDTH & 63) in R_DrawViewBorder() 468 dest += (SCREENWIDTH & 63); in R_DrawViewBorder() [all …]
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/strife/ |
H A D | r_draw.c | 146 dest += SCREENWIDTH; in R_DrawColumn() 198 dest += SCREENWIDTH*8; 205 dest += SCREENWIDTH; 267 dest += SCREENWIDTH; in R_DrawMVisTLColumn() 320 dest += SCREENWIDTH; in R_DrawTLColumn() 376 dest += SCREENWIDTH; in R_DrawTranslatedColumn() 600 || ds_x2>=SCREENWIDTH in R_DrawSpan() 729 || ds_x2>=SCREENWIDTH in R_DrawSpanLow() 859 if (SCREENWIDTH&63) in R_FillBackScreen() 955 ofs = top*SCREENWIDTH + SCREENWIDTH-side; in R_DrawViewBorder() [all …]
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/strife/ |
H A D | r_draw.c | 146 dest += SCREENWIDTH; in R_DrawColumn() 198 dest += SCREENWIDTH*8; 205 dest += SCREENWIDTH; 267 dest += SCREENWIDTH; in R_DrawMVisTLColumn() 320 dest += SCREENWIDTH; in R_DrawTLColumn() 376 dest += SCREENWIDTH; in R_DrawTranslatedColumn() 600 || ds_x2>=SCREENWIDTH in R_DrawSpan() 729 || ds_x2>=SCREENWIDTH in R_DrawSpanLow() 859 if (SCREENWIDTH&63) in R_FillBackScreen() 955 ofs = top*SCREENWIDTH + SCREENWIDTH-side; in R_DrawViewBorder() [all …]
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/ |
H A D | r_draw.c | 80 dest += SCREENWIDTH; in R_DrawColumn() 110 dest += SCREENWIDTH; in R_DrawColumnLow() 146 dest += SCREENWIDTH; in R_DrawTLColumn() 187 dest += SCREENWIDTH; in R_DrawAltTLColumn() 227 dest += SCREENWIDTH; in R_DrawTranslatedColumn() 265 dest += SCREENWIDTH; in R_DrawTranslatedTLColumn() 427 if (width == SCREENWIDTH) in R_InitBuffer() 454 if (scaledviewwidth == SCREENWIDTH) in R_DrawViewBorder() 467 if (SCREENWIDTH & 63) in R_DrawViewBorder() 470 dest += (SCREENWIDTH & 63); in R_DrawViewBorder() [all …]
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/ |
H A D | r_draw.c | 80 dest += SCREENWIDTH; in R_DrawColumn() 110 dest += SCREENWIDTH; in R_DrawColumnLow() 149 dest += SCREENWIDTH; in R_DrawTLColumn() 189 dest += SCREENWIDTH; in R_DrawTranslatedColumn() 221 dest += SCREENWIDTH; in R_DrawTranslatedTLColumn() 352 if (width == SCREENWIDTH) in R_InitBuffer() 377 if (scaledviewwidth == SCREENWIDTH) in R_DrawViewBorder() 397 if (SCREENWIDTH & 63) in R_DrawViewBorder() 400 dest += (SCREENWIDTH & 63); in R_DrawViewBorder() 443 if (scaledviewwidth == SCREENWIDTH) in R_DrawTopBorder() [all …]
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H A D | f_finale.c | 171 for (x = 0; x < SCREENWIDTH / 64; x++) in F_TextWrite() 176 if (SCREENWIDTH & 63) in F_TextWrite() 179 dest += (SCREENWIDTH & 63); in F_TextWrite() 215 if (cx + SHORT(w->width) > SCREENWIDTH) in F_TextWrite() 238 dest = desttop + column->topdelta * SCREENWIDTH; in F_DrawPatchCol() 244 dest += SCREENWIDTH; in F_DrawPatchCol() 272 memcpy(I_VideoBuffer, p1, SCREENHEIGHT * SCREENWIDTH); in F_DemonScroll() 280 yval += SCREENWIDTH; in F_DemonScroll() 285 memcpy(I_VideoBuffer, p2, SCREENWIDTH * SCREENHEIGHT); in F_DemonScroll() 362 V_MarkRect(0, 0, SCREENWIDTH, SCREENHEIGHT); [all …]
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/ |
H A D | r_draw.c | 93 dest += SCREENWIDTH; in R_DrawColumn() 103 dest += SCREENWIDTH; in R_DrawColumn() 134 dest += SCREENWIDTH; in R_DrawColumnLow() 173 dest += SCREENWIDTH; in R_DrawTLColumn() 213 dest += SCREENWIDTH; in R_DrawTranslatedColumn() 245 dest += SCREENWIDTH; in R_DrawTranslatedTLColumn() 376 if (width == SCREENWIDTH) in R_InitBuffer() 403 if (scaledviewwidth == SCREENWIDTH) in R_DrawViewBorder() 423 if (SCREENWIDTH & 63) in R_DrawViewBorder() 426 dest += (SCREENWIDTH & 63); in R_DrawViewBorder() [all …]
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H A D | f_finale.c | 172 for (x = 0; x < SCREENWIDTH / 64; x++) in F_TextWrite() 177 if (SCREENWIDTH & 63) in F_TextWrite() 179 memcpy(dest, src + ((y & 63) << 6), SCREENWIDTH & 63); in F_TextWrite() 180 dest += (SCREENWIDTH & 63); in F_TextWrite() 216 if (cx + SHORT(w->width) > SCREENWIDTH) in F_TextWrite() 239 dest = desttop + column->topdelta * SCREENWIDTH; in F_DrawPatchCol() 245 dest += SCREENWIDTH; in F_DrawPatchCol() 316 V_DrawFilledBox(0, 0, SCREENWIDTH, SCREENHEIGHT, 0); in F_DrawUnderwater() 363 V_MarkRect(0, 0, SCREENWIDTH, SCREENHEIGHT); 371 for (x = 0; x < SCREENWIDTH; x++) [all …]
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/ |
H A D | v_video.c | 115 || srcx + width > SCREENWIDTH in V_CopyRect() 129 width = SCREENWIDTH - destx; in V_CopyRect() 141 src += SCREENWIDTH; in V_CopyRect() 142 dest += SCREENWIDTH; in V_CopyRect() 257 if (x >= SCREENWIDTH) in V_DrawPatch() 396 if (x >= SCREENWIDTH) in V_DrawPatchFlipped() 711 || x + width >SCREENWIDTH in V_DrawBlock() 727 dest += SCREENWIDTH; in V_DrawBlock() 775 buf += SCREENWIDTH; in V_DrawFilledBox() 786 w = SCREENWIDTH - x; in V_DrawHorizLine() [all …]
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H A D | i_video.c | 322 window_height = (window_width * actualheight + SCREENWIDTH - 1) / SCREENWIDTH; in AdjustWindowSize() 666 w_upscale = (w + SCREENWIDTH - 1) / SCREENWIDTH; in CreateUpscaledTexture() 1066 window_width = factor * SCREENWIDTH; in SetScaleFactor() 1541 NONWIDEWIDTH = SCREENWIDTH; in I_GetScreenDimensions() 1576 SCREENWIDTH = w * ah / h; in I_GetScreenDimensions() 1578 SCREENWIDTH = (SCREENWIDTH + (crispy->hires ? 0 : 3)) & (int)~3; in I_GetScreenDimensions() 1580 SCREENWIDTH = MIN(SCREENWIDTH, MAXWIDTH); in I_GetScreenDimensions() 1629 blit_rect.w = SCREENWIDTH; in I_InitGraphics() 1716 blit_rect.w = SCREENWIDTH; in I_ReInitGraphics() 1803 SCREENWIDTH, in I_ReInitGraphics() [all …]
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H A D | v_diskicon.c | 70 tmpscreen = Z_Malloc(SCREENWIDTH * SCREENHEIGHT * sizeof(*tmpscreen), in SaveDiskData() 72 memset(tmpscreen, 0, SCREENWIDTH * SCREENHEIGHT * sizeof(*tmpscreen)); in SaveDiskData() 90 tmpscreen + yoffs * SCREENWIDTH + xoffs, SCREENWIDTH, in SaveDiskData() 123 + loading_disk_yoffs * SCREENWIDTH in DiskRegionPointer() 133 DiskRegionPointer(), SCREENWIDTH, in V_DrawDiskIcon() 137 CopyRegion(DiskRegionPointer(), SCREENWIDTH, in V_DrawDiskIcon() 151 CopyRegion(DiskRegionPointer(), SCREENWIDTH, in V_RestoreDiskBackground()
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/dports/games/zdoom/zdoom-2.8.1/src/ |
H A D | f_wipe.cpp | 63 int width = SCREENWIDTH / 2; in wipe_shittyColMajorXform() 71 memcpy(array, dest, SCREENWIDTH*SCREENHEIGHT); in wipe_shittyColMajorXform() 129 for (x = i * (SCREENWIDTH/2) / MELT_WIDTH; x < (i + 1) * (SCREENWIDTH/2) / MELT_WIDTH; ++x) in wipe_doMelt() 276 xstep = (FIREWIDTH * FRACUNIT) / SCREENWIDTH; in wipe_doBurn() 310 fromold += SCREENWIDTH; in wipe_doBurn() 311 fromnew += SCREENWIDTH; in wipe_doBurn() 352 for (x = 0; x < SCREENWIDTH; x++) in wipe_doFade() 359 fromnew += SCREENWIDTH; in wipe_doFade() 360 fromold += SCREENWIDTH; in wipe_doFade() 399 wipe_scr_end = new short[SCREENWIDTH * SCREENHEIGHT / 2]; in wipe_EndScreen() [all …]
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/src/ui/ |
H A D | busyvisual.cpp | 74 static float doomWipeSamples[SCREENWIDTH+1]; 146 for (i = 0; i <= SCREENWIDTH; ++i) in sampleDoomWipe() 148 doomWipeSamples[i] = MAX_OF(0, sampleDoomWipeSine((float) i / SCREENWIDTH)); in sampleDoomWipe() 163 DGL_Ortho(0, 0, SCREENWIDTH, SCREENHEIGHT, -1, 1); in Con_DrawTransition() 179 float topAlpha, s, div, colWidth = 1.f / SCREENWIDTH; in Con_DrawTransition() 192 for (i = 0; i <= SCREENWIDTH; ++i, x++, s += colWidth) in Con_DrawTransition() 208 for (i = 0; i <= SCREENWIDTH; ++i, x++, s += colWidth) in Con_DrawTransition() 220 float s = 0, colWidth = 1.f / SCREENWIDTH; in Con_DrawTransition() 227 for (i = 0; i <= SCREENWIDTH; ++i, x++, s+= colWidth) in Con_DrawTransition() 245 DGL_TexCoord2f(0, 1, 0); DGL_Vertex2f(SCREENWIDTH, SCREENHEIGHT); in Con_DrawTransition() [all …]
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/dports/games/edge/Edge-1.35-source/src/ |
H A D | r_wipe.cc | 66 int total_w = W_MakeValidSize(SCREENWIDTH); in CaptureScreenAsTexture() 73 cur_wipe_right = SCREENWIDTH / (float)total_w; in CaptureScreenAsTexture() 194 glVertex2i(SCREENWIDTH, SCREENHEIGHT); in RGL_Wipe_Fading() 197 glVertex2i(SCREENWIDTH, 0); in RGL_Wipe_Fading() 225 glVertex2i(SCREENWIDTH, SCREENHEIGHT); in RGL_Wipe_Pixelfade() 228 glVertex2i(SCREENWIDTH, 0); in RGL_Wipe_Pixelfade() 253 float sx = (float) x * SCREENWIDTH / MELT_DIVS; in RGL_Wipe_Melt() 291 glVertex2f(dx + SCREENWIDTH, dy + SCREENHEIGHT); in RGL_Wipe_Slide() 294 glVertex2f(dx + SCREENWIDTH, dy); in RGL_Wipe_Slide() 398 RGL_Wipe_Slide(how_far, -SCREENWIDTH, 0); in RGL_DoWipe() [all …]
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/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/ |
H A D | gl_wipe.c | 64 gld_GetTexDimension(SCREENWIDTH), gld_GetTexDimension(SCREENHEIGHT), in CaptureScreenAsTexID() 67 glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, SCREENWIDTH, SCREENHEIGHT); in CaptureScreenAsTexID() 78 total_w = gld_GetTexDimension(SCREENWIDTH); in gld_wipe_doMelt() 83 fU2 = (float)SCREENWIDTH / (float)total_w; in gld_wipe_doMelt() 95 glTexCoord2f(fU2, fV1); glVertex2f((float)SCREENWIDTH, 0.0f); in gld_wipe_doMelt() 96 glTexCoord2f(fU2, fV2); glVertex2f((float)SCREENWIDTH, (float)SCREENHEIGHT); in gld_wipe_doMelt() 105 for (i=0; i <= SCREENWIDTH; i++) in gld_wipe_doMelt()
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/dports/games/prboom/prboom-2.5.0/src/SDL/ |
H A D | i_video.c | 521 SCREENWIDTH = width; in I_CalculateRes() 523 SCREENPITCH = SCREENWIDTH; in I_CalculateRes() 525 SCREENWIDTH = (width+15) & ~15; in I_CalculateRes() 527 if (!(SCREENWIDTH % 1024)) { in I_CalculateRes() 528 SCREENPITCH = SCREENWIDTH*V_GetPixelDepth()+32; in I_CalculateRes() 530 SCREENPITCH = SCREENWIDTH*V_GetPixelDepth(); in I_CalculateRes() 542 I_CalculateRes(SCREENWIDTH, SCREENHEIGHT); in I_SetRes() 546 screens[i].width = SCREENWIDTH; in I_SetRes() 554 screens[4].width = SCREENWIDTH; in I_SetRes() 695 R_InitBuffer(SCREENWIDTH, SCREENHEIGHT); in I_UpdateVideoMode() [all …]
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/dports/games/libretro-prboom/libretro-prboom-cc80175/src/ |
H A D | config.h | 14 extern int SCREENWIDTH; 16 #define SCREENPITCH (SCREENWIDTH*SURFACE_PIXEL_DEPTH) 18 #define SURFACE_WIDTH SCREENWIDTH 20 #define SURFACE_SHORT_PITCH SCREENWIDTH 21 #define SURFACE_INT_PITCH (SCREENWIDTH/2)
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