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Searched refs:SCRQM_EXCLUDE (Results 1 – 5 of 5) sorted by relevance

/dports/games/stuntrally/stuntrally-2.6.1/source/ogre/
H A DBaseApp_Create.cpp487 mSceneMgr->setSpecialCaseRenderQueueMode(SceneManager::SCRQM_EXCLUDE); in LoadingOff()
/dports/graphics/ogre3d/ogre-1.11.6/OgreMain/include/
H A DOgreSceneManager.h187 SCRQM_EXCLUDE enumerator
/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/OgreMain/include/
H A DOgreSceneManager.h192 SCRQM_EXCLUDE enumerator
/dports/graphics/ogre3d/ogre-1.11.6/OgreMain/src/
H A DOgreSceneManager.cpp76 mSpecialCaseQueueMode(SCRQM_EXCLUDE), in SceneManager()
188 || (!inList && mSpecialCaseQueueMode == SCRQM_EXCLUDE); in isRenderQueueToBeProcessed()
/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/OgreMain/src/
H A DOgreSceneManager.cpp110 mSpecialCaseQueueMode(SCRQM_EXCLUDE), in SceneManager()
271 || (!inList && mSpecialCaseQueueMode == SCRQM_EXCLUDE); in isRenderQueueToBeProcessed()