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Searched refs:SCR_RESERVED (Results 1 – 3 of 3) sorted by relevance

/dports/misc/rump/buildrump.sh-b914579/src/sys/dev/sdmmc/
H A Dsdmmcreg.h334 #define SCR_RESERVED(scr) MMC_RSP_BITS((scr), 34, 9) macro
/dports/games/gemrb/gemrb-0.9.0/gemrb/core/Scriptable/
H A DScriptable.h61 #define SCR_RESERVED 3 // iwd2: pc-customizable scripts were saved here macro
/dports/games/gemrb/gemrb-0.9.0/gemrb/plugins/CREImporter/
H A DCREImporter.cpp2538 stream->WriteResRef( actor->GetScript(SCR_RESERVED) ); in PutHeader()