/dports/games/quakeforge/quakeforge-0.7.2/libs/video/renderer/gl/ |
H A D | namehack.h | 70 #define SCR_ScreenShot gl_SCR_ScreenShot macro 126 #undef SCR_ScreenShot
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/dports/games/quakeforge/quakeforge-0.7.2/libs/video/renderer/glsl/ |
H A D | namehack.h | 73 #define SCR_ScreenShot glsl_SCR_ScreenShot macro 129 #undef SCR_ScreenShot
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/dports/games/quakeforge/quakeforge-0.7.2/include/ |
H A D | r_screen.h | 45 struct tex_s *SCR_ScreenShot (int width, int height);
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/dports/games/quakeforge/quakeforge-0.7.2/qw/source/ |
H A D | cl_rss.c | 64 tex = r_funcs->SCR_ScreenShot (RSSHOT_WIDTH, RSSHOT_HEIGHT); in CL_RSShot_f()
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/dports/games/quakeforge/quakeforge-0.7.2/libs/video/renderer/ |
H A D | vid_render_sw.c | 91 SCR_ScreenShot,
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/dports/games/nexuiz/Nexuiz/sources/darkplaces/ |
H A D | gl_backend.h | 124 qboolean SCR_ScreenShot(char *filename, unsigned char *buffer1, unsigned char *buffer2, unsigned ch…
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H A D | cl_screen.c | 941 …if (SCR_ScreenShot (filename, buffer1, buffer2, buffer3, 0, 0, vid.width, vid.height, false, false… in SCR_ScreenShot_f() 1316 …SCR_ScreenShot(filename, buffer1, buffer2, buffer3, 0, vid.height - (r_refdef.view.y + r_refdef.vi… in R_Envmap_f() 1399 qboolean SCR_ScreenShot(char *filename, unsigned char *buffer1, unsigned char *buffer2, unsigned ch… in SCR_ScreenShot() function
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H A D | ChangeLog | 32738 moved screenshot/envmap code from gl_backend.c to cl_screen.c (except for the GL SCR_ScreenShot fun…
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/dports/games/quakeforge/quakeforge-0.7.2/libs/video/renderer/sw32/ |
H A D | namehack.h | 111 #define SCR_ScreenShot sw32_SCR_ScreenShot macro 352 #undef SCR_ScreenShot
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/dports/games/quakeforge/quakeforge-0.7.2/libs/video/renderer/sw/ |
H A D | screen.c | 88 SCR_ScreenShot (int width, int height) in SCR_ScreenShot() function
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/dports/games/quakeforge/quakeforge-0.7.2/include/QF/plugin/ |
H A D | vid_render.h | 141 struct tex_s *(*SCR_ScreenShot) (int width, int height); member
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/dports/games/xonotic/Xonotic/source/darkplaces/ |
H A D | gl_backend.h | 122 qboolean SCR_ScreenShot(char *filename, unsigned char *buffer1, unsigned char *buffer2, int x, int …
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H A D | cl_screen.c | 1533 …if (SCR_ScreenShot (filename, buffer1, buffer2, 0, 0, vid.width, vid.height, false, false, false, … in SCR_ScreenShot_f() 1540 …if(SCR_ScreenShot (filename, buffer1, buffer2, 0, 0, vid.width, vid.height, false, false, false, f… in SCR_ScreenShot_f() 1917 …SCR_ScreenShot(filename, buffer1, buffer2, 0, vid.height - (r_refdef.view.y + r_refdef.view.height… in R_Envmap_f() 2003 qboolean SCR_ScreenShot(char *filename, unsigned char *buffer1, unsigned char *buffer2, int x, int … in SCR_ScreenShot() function 2243 …SCR_ScreenShot(filename, buffer1, buffer2, 0, 0, vid.width, vid.height, false, false, false, false… in SCR_DrawScreen()
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/dports/games/darkplaces/darkplaces/ |
H A D | gl_backend.h | 122 qboolean SCR_ScreenShot(char *filename, unsigned char *buffer1, unsigned char *buffer2, int x, int …
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H A D | cl_screen.c | 1529 …if (SCR_ScreenShot (filename, buffer1, buffer2, 0, 0, vid.width, vid.height, false, false, false, … in SCR_ScreenShot_f() 1536 …if(SCR_ScreenShot (filename, buffer1, buffer2, 0, 0, vid.width, vid.height, false, false, false, f… in SCR_ScreenShot_f() 1907 …SCR_ScreenShot(filename, buffer1, buffer2, 0, vid.height - (r_refdef.view.y + r_refdef.view.height… in R_Envmap_f() 1993 qboolean SCR_ScreenShot(char *filename, unsigned char *buffer1, unsigned char *buffer2, int x, int … in SCR_ScreenShot() function 2233 …SCR_ScreenShot(filename, buffer1, buffer2, 0, 0, vid.width, vid.height, false, false, false, false… in SCR_DrawScreen()
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H A D | ChangeLog | 79474 moved screenshot/envmap code from gl_backend.c to cl_screen.c (except for the GL SCR_ScreenShot fun…
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