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Searched refs:SC_INSTANT (Results 1 – 3 of 3) sorted by relevance

/dports/games/gemrb/gemrb-0.9.0/gemrb/core/GameScript/
H A DGSUtils.cpp2855 duration = Sender->CastSpell( tar, flags&SC_DEPLETE, flags&SC_INSTANT, flags&SC_NOINTERRUPT ); in SpellCore()
2881 Sender->CastSpellEnd(level, flags&SC_INSTANT); in SpellCore()
2884 Sender->CastSpellPointEnd(level, flags&SC_INSTANT); in SpellCore()
2959 …duration = Sender->CastSpellPoint( parameters->pointParameter, flags&SC_DEPLETE, flags&SC_INSTANT,… in SpellPointCore()
2982 Sender->CastSpellPointEnd(level, flags&SC_INSTANT); in SpellPointCore()
H A DActions.cpp2776 SpellCore(Sender, parameters, SC_NOINTERRUPT|SC_SETLEVEL|SC_INSTANT); in ReallyForceSpell()
2785 SpellPointCore(Sender, parameters, SC_NOINTERRUPT|SC_SETLEVEL|SC_INSTANT); in ReallyForceSpellPoint()
2793 SpellCore(Sender, parameters, SC_NOINTERRUPT|SC_SETLEVEL|SC_INSTANT); in ReallyForceSpellDead()
H A DGameScript.h129 #define SC_INSTANT 16 macro