Searched refs:SC_INSTANT (Results 1 – 3 of 3) sorted by relevance
/dports/games/gemrb/gemrb-0.9.0/gemrb/core/GameScript/ |
H A D | GSUtils.cpp | 2855 duration = Sender->CastSpell( tar, flags&SC_DEPLETE, flags&SC_INSTANT, flags&SC_NOINTERRUPT ); in SpellCore() 2881 Sender->CastSpellEnd(level, flags&SC_INSTANT); in SpellCore() 2884 Sender->CastSpellPointEnd(level, flags&SC_INSTANT); in SpellCore() 2959 …duration = Sender->CastSpellPoint( parameters->pointParameter, flags&SC_DEPLETE, flags&SC_INSTANT,… in SpellPointCore() 2982 Sender->CastSpellPointEnd(level, flags&SC_INSTANT); in SpellPointCore()
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H A D | Actions.cpp | 2776 SpellCore(Sender, parameters, SC_NOINTERRUPT|SC_SETLEVEL|SC_INSTANT); in ReallyForceSpell() 2785 SpellPointCore(Sender, parameters, SC_NOINTERRUPT|SC_SETLEVEL|SC_INSTANT); in ReallyForceSpellPoint() 2793 SpellCore(Sender, parameters, SC_NOINTERRUPT|SC_SETLEVEL|SC_INSTANT); in ReallyForceSpellDead()
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H A D | GameScript.h | 129 #define SC_INSTANT 16 macro
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