/dports/multimedia/librespot/librespot-0.1.3/cargo-crates/sdl2-0.32.2/src/sdl2/ |
H A D | controller.rs | 182 LeftX = sys::SDL_GameControllerAxis::SDL_CONTROLLER_AXIS_LEFTX as i32, 183 LeftY = sys::SDL_GameControllerAxis::SDL_CONTROLLER_AXIS_LEFTY as i32, 184 RightX = sys::SDL_GameControllerAxis::SDL_CONTROLLER_AXIS_RIGHTX as i32, 185 RightY = sys::SDL_GameControllerAxis::SDL_CONTROLLER_AXIS_RIGHTY as i32, 197 Err(_) => sys::SDL_GameControllerAxis::SDL_CONTROLLER_AXIS_INVALID in from_string() 206 let axis: sys::SDL_GameControllerAxis; in string() 214 pub fn from_ll(bitflags: sys::SDL_GameControllerAxis) -> Option<Axis> { in from_ll() 227 pub fn to_ll(&self) -> sys::SDL_GameControllerAxis { in to_ll() argument 229 Axis::LeftX => sys::SDL_GameControllerAxis::SDL_CONTROLLER_AXIS_LEFTX, in to_ll() 230 Axis::LeftY => sys::SDL_GameControllerAxis::SDL_CONTROLLER_AXIS_LEFTY, in to_ll() [all …]
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/dports/games/dose-response/dose-response-179c326/cargo-crates/sdl2-0.32.2/src/sdl2/ |
H A D | controller.rs | 182 LeftX = sys::SDL_GameControllerAxis::SDL_CONTROLLER_AXIS_LEFTX as i32, 183 LeftY = sys::SDL_GameControllerAxis::SDL_CONTROLLER_AXIS_LEFTY as i32, 184 RightX = sys::SDL_GameControllerAxis::SDL_CONTROLLER_AXIS_RIGHTX as i32, 185 RightY = sys::SDL_GameControllerAxis::SDL_CONTROLLER_AXIS_RIGHTY as i32, 197 Err(_) => sys::SDL_GameControllerAxis::SDL_CONTROLLER_AXIS_INVALID in from_string() 206 let axis: sys::SDL_GameControllerAxis; in string() 214 pub fn from_ll(bitflags: sys::SDL_GameControllerAxis) -> Option<Axis> { in from_ll() 227 pub fn to_ll(&self) -> sys::SDL_GameControllerAxis { in to_ll() argument 229 Axis::LeftX => sys::SDL_GameControllerAxis::SDL_CONTROLLER_AXIS_LEFTX, in to_ll() 230 Axis::LeftY => sys::SDL_GameControllerAxis::SDL_CONTROLLER_AXIS_LEFTY, in to_ll() [all …]
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/dports/games/iortcw/iortcw-1.51c/MP/code/SDL2/include-2.0.1/ |
H A D | SDL_gamecontroller.h | 204 } SDL_GameControllerAxis; typedef 209 extern DECLSPEC SDL_GameControllerAxis SDLCALL SDL_GameControllerGetAxisFromString(const char *pchS… 214 extern DECLSPEC const char* SDLCALL SDL_GameControllerGetStringForAxis(SDL_GameControllerAxis axis); 221 SDL_GameControllerAxis axis); 232 SDL_GameControllerAxis axis);
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/dports/games/iortcw/iortcw-1.51c/SP/code/SDL2/include-2.0.1/ |
H A D | SDL_gamecontroller.h | 204 } SDL_GameControllerAxis; typedef 209 extern DECLSPEC SDL_GameControllerAxis SDLCALL SDL_GameControllerGetAxisFromString(const char *pchS… 214 extern DECLSPEC const char* SDLCALL SDL_GameControllerGetStringForAxis(SDL_GameControllerAxis axis); 221 SDL_GameControllerAxis axis); 232 SDL_GameControllerAxis axis);
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/dports/games/tesseract-data/tesseract/src/xcode/Frameworks/SDL2.framework/Versions/A/Headers/ |
H A D | SDL_gamecontroller.h | 204 } SDL_GameControllerAxis; typedef 209 extern DECLSPEC SDL_GameControllerAxis SDLCALL SDL_GameControllerGetAxisFromString(const char *pchS… 214 extern DECLSPEC const char* SDLCALL SDL_GameControllerGetStringForAxis(SDL_GameControllerAxis axis); 221 SDL_GameControllerAxis axis); 232 SDL_GameControllerAxis axis);
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/dports/games/openbor3979/openbor-2bcf25b/engine/android/jni/include/sdl/ |
H A D | SDL_gamecontroller.h | 200 } SDL_GameControllerAxis; typedef 205 extern DECLSPEC SDL_GameControllerAxis SDLCALL SDL_GameControllerGetAxisFromString(const char *pchS… 210 extern DECLSPEC const char* SDLCALL SDL_GameControllerGetStringForAxis(SDL_GameControllerAxis axis); 217 SDL_GameControllerAxis axis); 228 SDL_GameControllerAxis axis);
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/dports/games/openbor4432/openbor-ba1eb4f/engine/android/jni/openbor/include/sdl/ |
H A D | SDL_gamecontroller.h | 204 } SDL_GameControllerAxis; typedef 209 extern DECLSPEC SDL_GameControllerAxis SDLCALL SDL_GameControllerGetAxisFromString(const char *pchS… 214 extern DECLSPEC const char* SDLCALL SDL_GameControllerGetStringForAxis(SDL_GameControllerAxis axis); 221 SDL_GameControllerAxis axis); 232 SDL_GameControllerAxis axis);
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/dports/games/ponscripter-07th-mod/ponscripter-fork-3.0.0/src/win_dll/include/SDL2/ |
H A D | SDL_gamecontroller.h | 222 } SDL_GameControllerAxis; typedef 227 extern DECLSPEC SDL_GameControllerAxis SDLCALL SDL_GameControllerGetAxisFromString(const char *pchS… 232 extern DECLSPEC const char* SDLCALL SDL_GameControllerGetStringForAxis(SDL_GameControllerAxis axis); 239 SDL_GameControllerAxis axis); 250 SDL_GameControllerAxis axis);
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/dports/games/redeclipse16/base-1.6.0/bin/redeclipse.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/ |
H A D | SDL_gamecontroller.h | 228 } SDL_GameControllerAxis; typedef 233 extern DECLSPEC SDL_GameControllerAxis SDLCALL SDL_GameControllerGetAxisFromString(const char *pchS… 238 extern DECLSPEC const char* SDLCALL SDL_GameControllerGetStringForAxis(SDL_GameControllerAxis axis); 245 SDL_GameControllerAxis axis); 257 SDL_GameControllerAxis axis);
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/dports/games/redeclipse/base-2.0.0/bin/redeclipse.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/ |
H A D | SDL_gamecontroller.h | 228 } SDL_GameControllerAxis; typedef 233 extern DECLSPEC SDL_GameControllerAxis SDLCALL SDL_GameControllerGetAxisFromString(const char *pchS… 238 extern DECLSPEC const char* SDLCALL SDL_GameControllerGetStringForAxis(SDL_GameControllerAxis axis); 245 SDL_GameControllerAxis axis); 257 SDL_GameControllerAxis axis);
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/dports/graphics/blender/blender-2.91.0/extern/sdlew/include/SDL2/ |
H A D | SDL_gamecontroller.h | 73 } SDL_GameControllerAxis; typedef 75 typedef SDL_GameControllerAxis SDLCALL tSDL_GameControllerGetAxisFromString(const char *pchString); 77 extern DECLSPEC const char* SDLCALL SDL_GameControllerGetStringForAxis(SDL_GameControllerAxis axis); 81 SDL_GameControllerAxis axis); 85 SDL_GameControllerAxis axis);
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/dports/games/tesseract-data/tesseract/src/include/ |
H A D | SDL_gamecontroller.h | 222 } SDL_GameControllerAxis; typedef 227 extern DECLSPEC SDL_GameControllerAxis SDLCALL SDL_GameControllerGetAxisFromString(const char *pchS… 232 extern DECLSPEC const char* SDLCALL SDL_GameControllerGetStringForAxis(SDL_GameControllerAxis axis); 239 SDL_GameControllerAxis axis); 250 SDL_GameControllerAxis axis);
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/dports/games/tesseract/tesseract/src/include/ |
H A D | SDL_gamecontroller.h | 222 } SDL_GameControllerAxis; typedef 227 extern DECLSPEC SDL_GameControllerAxis SDLCALL SDL_GameControllerGetAxisFromString(const char *pchS… 232 extern DECLSPEC const char* SDLCALL SDL_GameControllerGetStringForAxis(SDL_GameControllerAxis axis); 239 SDL_GameControllerAxis axis); 250 SDL_GameControllerAxis axis);
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/dports/games/wxlauncher/wxLauncher-release-0.10.0/3rdparty/SDL2-2_0_3/include/ |
H A D | SDL_gamecontroller.h | 222 } SDL_GameControllerAxis; typedef 227 extern DECLSPEC SDL_GameControllerAxis SDLCALL SDL_GameControllerGetAxisFromString(const char *pchS… 232 extern DECLSPEC const char* SDLCALL SDL_GameControllerGetStringForAxis(SDL_GameControllerAxis axis); 239 SDL_GameControllerAxis axis); 250 SDL_GameControllerAxis axis);
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/dports/games/xonotic/Xonotic/Xonotic.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/ |
H A D | SDL_gamecontroller.h | 228 } SDL_GameControllerAxis; typedef 233 extern DECLSPEC SDL_GameControllerAxis SDLCALL SDL_GameControllerGetAxisFromString(const char *pchS… 238 extern DECLSPEC const char* SDLCALL SDL_GameControllerGetStringForAxis(SDL_GameControllerAxis axis); 245 SDL_GameControllerAxis axis); 257 SDL_GameControllerAxis axis);
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/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/include/ |
H A D | SDL_gamecontroller.h | 228 } SDL_GameControllerAxis; typedef 233 extern DECLSPEC SDL_GameControllerAxis SDLCALL SDL_GameControllerGetAxisFromString(const char *pchS… 238 extern DECLSPEC const char* SDLCALL SDL_GameControllerGetStringForAxis(SDL_GameControllerAxis axis); 245 SDL_GameControllerAxis axis); 257 SDL_GameControllerAxis axis);
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/dports/emulators/mame/mame-mame0226/3rdparty/SDL2/include/ |
H A D | SDL_gamecontroller.h | 228 } SDL_GameControllerAxis; typedef 233 extern DECLSPEC SDL_GameControllerAxis SDLCALL SDL_GameControllerGetAxisFromString(const char *pchS… 238 extern DECLSPEC const char* SDLCALL SDL_GameControllerGetStringForAxis(SDL_GameControllerAxis axis); 245 SDL_GameControllerAxis axis); 257 SDL_GameControllerAxis axis);
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/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/ThirdParty/SDL2/ |
H A D | SDL_gamecontroller.h | 228 } SDL_GameControllerAxis; typedef 233 extern DECLSPEC SDL_GameControllerAxis SDLCALL SDL_GameControllerGetAxisFromString(const char *pchS… 238 extern DECLSPEC const char* SDLCALL SDL_GameControllerGetStringForAxis(SDL_GameControllerAxis axis); 245 SDL_GameControllerAxis axis); 257 SDL_GameControllerAxis axis);
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/dports/games/valyriatear/ValyriaTear-1.1.0/Xcode/libs/SDL2.framework/Versions/A/Headers/ |
H A D | SDL_gamecontroller.h | 222 } SDL_GameControllerAxis; typedef 227 extern DECLSPEC SDL_GameControllerAxis SDLCALL SDL_GameControllerGetAxisFromString(const char *pchS… 232 extern DECLSPEC const char* SDLCALL SDL_GameControllerGetStringForAxis(SDL_GameControllerAxis axis); 239 SDL_GameControllerAxis axis); 250 SDL_GameControllerAxis axis);
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/dports/games/darkplaces/DarkPlaces.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/ |
H A D | SDL_gamecontroller.h | 228 } SDL_GameControllerAxis; typedef 233 extern DECLSPEC SDL_GameControllerAxis SDLCALL SDL_GameControllerGetAxisFromString(const char *pchS… 238 extern DECLSPEC const char* SDLCALL SDL_GameControllerGetStringForAxis(SDL_GameControllerAxis axis); 245 SDL_GameControllerAxis axis); 257 SDL_GameControllerAxis axis);
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/dports/games/darkplaces/DarkPlaces.app/Contents/Frameworks/SDL2.framework/Headers/ |
H A D | SDL_gamecontroller.h | 228 } SDL_GameControllerAxis; typedef 233 extern DECLSPEC SDL_GameControllerAxis SDLCALL SDL_GameControllerGetAxisFromString(const char *pchS… 238 extern DECLSPEC const char* SDLCALL SDL_GameControllerGetStringForAxis(SDL_GameControllerAxis axis); 245 SDL_GameControllerAxis axis); 257 SDL_GameControllerAxis axis);
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/dports/games/darkplaces/DarkPlaces.app/Contents/Frameworks/SDL2.framework/Versions/Current/Headers/ |
H A D | SDL_gamecontroller.h | 228 } SDL_GameControllerAxis; typedef 233 extern DECLSPEC SDL_GameControllerAxis SDLCALL SDL_GameControllerGetAxisFromString(const char *pchS… 238 extern DECLSPEC const char* SDLCALL SDL_GameControllerGetStringForAxis(SDL_GameControllerAxis axis); 245 SDL_GameControllerAxis axis); 257 SDL_GameControllerAxis axis);
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/SDL/include/ |
H A D | SDL_gamecontroller.h | 228 } SDL_GameControllerAxis; typedef 233 extern DECLSPEC SDL_GameControllerAxis SDLCALL SDL_GameControllerGetAxisFromString(const char *pchS… 238 extern DECLSPEC const char* SDLCALL SDL_GameControllerGetStringForAxis(SDL_GameControllerAxis axis); 245 SDL_GameControllerAxis axis); 257 SDL_GameControllerAxis axis);
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/dports/devel/sdl20/SDL2-2.0.18/include/ |
H A D | SDL_gamecontroller.h | 560 } SDL_GameControllerAxis; typedef 582 extern DECLSPEC SDL_GameControllerAxis SDLCALL SDL_GameControllerGetAxisFromString(const char *str); 598 extern DECLSPEC const char* SDLCALL SDL_GameControllerGetStringForAxis(SDL_GameControllerAxis axis); 615 SDL_GameControllerAxis axis); 630 SDL_GameControllerHasAxis(SDL_GameController *gamecontroller, SDL_GameControllerAxis axis); 650 SDL_GameControllerGetAxis(SDL_GameController *gamecontroller, SDL_GameControllerAxis axis); 990 …ollerGetAppleSFSymbolsNameForAxis(SDL_GameController *gamecontroller, SDL_GameControllerAxis axis);
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/dports/games/vkquake/vkQuake-1.12.2/Windows/SDL2/include/ |
H A D | SDL_gamecontroller.h | 560 } SDL_GameControllerAxis; typedef 582 extern DECLSPEC SDL_GameControllerAxis SDLCALL SDL_GameControllerGetAxisFromString(const char *str); 598 extern DECLSPEC const char* SDLCALL SDL_GameControllerGetStringForAxis(SDL_GameControllerAxis axis); 615 SDL_GameControllerAxis axis); 630 SDL_GameControllerHasAxis(SDL_GameController *gamecontroller, SDL_GameControllerAxis axis); 650 SDL_GameControllerGetAxis(SDL_GameController *gamecontroller, SDL_GameControllerAxis axis); 990 …ollerGetAppleSFSymbolsNameForAxis(SDL_GameController *gamecontroller, SDL_GameControllerAxis axis);
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