/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/ThirdParty/SDL2/ |
H A D | SDL_main.h | 52 #define SDL_MAIN_NEEDED macro 60 #define SDL_MAIN_NEEDED macro 68 #define SDL_MAIN_NEEDED macro 77 #define SDL_MAIN_NEEDED macro 103 #if defined(SDL_MAIN_NEEDED) || defined(SDL_MAIN_AVAILABLE)
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/dports/games/redeclipse16/base-1.6.0/bin/redeclipse.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/ |
H A D | SDL_main.h | 52 #define SDL_MAIN_NEEDED macro 60 #define SDL_MAIN_NEEDED macro 68 #define SDL_MAIN_NEEDED macro 77 #define SDL_MAIN_NEEDED macro 103 #if defined(SDL_MAIN_NEEDED) || defined(SDL_MAIN_AVAILABLE)
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/dports/games/redeclipse/base-2.0.0/bin/redeclipse.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/ |
H A D | SDL_main.h | 52 #define SDL_MAIN_NEEDED macro 60 #define SDL_MAIN_NEEDED macro 68 #define SDL_MAIN_NEEDED macro 77 #define SDL_MAIN_NEEDED macro 103 #if defined(SDL_MAIN_NEEDED) || defined(SDL_MAIN_AVAILABLE)
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/dports/games/xonotic/Xonotic/Xonotic.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/ |
H A D | SDL_main.h | 52 #define SDL_MAIN_NEEDED macro 60 #define SDL_MAIN_NEEDED macro 68 #define SDL_MAIN_NEEDED macro 77 #define SDL_MAIN_NEEDED macro 103 #if defined(SDL_MAIN_NEEDED) || defined(SDL_MAIN_AVAILABLE)
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/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/include/ |
H A D | SDL_main.h | 52 #define SDL_MAIN_NEEDED macro 60 #define SDL_MAIN_NEEDED macro 68 #define SDL_MAIN_NEEDED macro 77 #define SDL_MAIN_NEEDED macro 103 #if defined(SDL_MAIN_NEEDED) || defined(SDL_MAIN_AVAILABLE)
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/dports/emulators/mame/mame-mame0226/3rdparty/SDL2/include/ |
H A D | SDL_main.h | 52 #define SDL_MAIN_NEEDED macro 60 #define SDL_MAIN_NEEDED macro 68 #define SDL_MAIN_NEEDED macro 77 #define SDL_MAIN_NEEDED macro 103 #if defined(SDL_MAIN_NEEDED) || defined(SDL_MAIN_AVAILABLE)
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/SDL/include/ |
H A D | SDL_main.h | 52 #define SDL_MAIN_NEEDED macro 60 #define SDL_MAIN_NEEDED macro 68 #define SDL_MAIN_NEEDED macro 77 #define SDL_MAIN_NEEDED macro 103 #if defined(SDL_MAIN_NEEDED) || defined(SDL_MAIN_AVAILABLE)
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/dports/games/darkplaces/DarkPlaces.app/Contents/Frameworks/SDL2.framework/Versions/Current/Headers/ |
H A D | SDL_main.h | 52 #define SDL_MAIN_NEEDED macro 60 #define SDL_MAIN_NEEDED macro 68 #define SDL_MAIN_NEEDED macro 77 #define SDL_MAIN_NEEDED macro 103 #if defined(SDL_MAIN_NEEDED) || defined(SDL_MAIN_AVAILABLE)
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/dports/games/darkplaces/DarkPlaces.app/Contents/Frameworks/SDL2.framework/Headers/ |
H A D | SDL_main.h | 52 #define SDL_MAIN_NEEDED macro 60 #define SDL_MAIN_NEEDED macro 68 #define SDL_MAIN_NEEDED macro 77 #define SDL_MAIN_NEEDED macro 103 #if defined(SDL_MAIN_NEEDED) || defined(SDL_MAIN_AVAILABLE)
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/dports/games/darkplaces/DarkPlaces.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/ |
H A D | SDL_main.h | 52 #define SDL_MAIN_NEEDED macro 60 #define SDL_MAIN_NEEDED macro 68 #define SDL_MAIN_NEEDED macro 77 #define SDL_MAIN_NEEDED macro 103 #if defined(SDL_MAIN_NEEDED) || defined(SDL_MAIN_AVAILABLE)
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/dports/multimedia/librespot/librespot-0.1.3/cargo-crates/sdl2-sys-0.32.6/SDL2-2.0.9/include/ |
H A D | SDL_main.h | 52 #define SDL_MAIN_NEEDED macro 60 #define SDL_MAIN_NEEDED macro 68 #define SDL_MAIN_NEEDED macro 80 #define SDL_MAIN_NEEDED macro 110 #if defined(SDL_MAIN_NEEDED) || defined(SDL_MAIN_AVAILABLE)
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/dports/games/iortcw/iortcw-1.51c/SP/code/SDL2/include/ |
H A D | SDL_main.h | 52 #define SDL_MAIN_NEEDED macro 60 #define SDL_MAIN_NEEDED macro 68 #define SDL_MAIN_NEEDED macro 80 #define SDL_MAIN_NEEDED macro 110 #if defined(SDL_MAIN_NEEDED) || defined(SDL_MAIN_AVAILABLE)
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/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/dependencies/lib-SDL2-2.0.8-mingw/i686-w64-mingw32/include/SDL2/ |
H A D | SDL_main.h | 52 #define SDL_MAIN_NEEDED macro 60 #define SDL_MAIN_NEEDED macro 68 #define SDL_MAIN_NEEDED macro 80 #define SDL_MAIN_NEEDED macro 110 #if defined(SDL_MAIN_NEEDED) || defined(SDL_MAIN_AVAILABLE)
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/dports/games/iortcw/iortcw-1.51c/MP/code/SDL2/include/ |
H A D | SDL_main.h | 52 #define SDL_MAIN_NEEDED macro 60 #define SDL_MAIN_NEEDED macro 68 #define SDL_MAIN_NEEDED macro 80 #define SDL_MAIN_NEEDED macro 110 #if defined(SDL_MAIN_NEEDED) || defined(SDL_MAIN_AVAILABLE)
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/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/dependencies/lib-SDL2-2.0.8-mingw/x86_64-w64-mingw32/include/SDL2/ |
H A D | SDL_main.h | 52 #define SDL_MAIN_NEEDED macro 60 #define SDL_MAIN_NEEDED macro 68 #define SDL_MAIN_NEEDED macro 80 #define SDL_MAIN_NEEDED macro 110 #if defined(SDL_MAIN_NEEDED) || defined(SDL_MAIN_AVAILABLE)
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/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/dependencies/lib-SDL2-2.0.8-VC/include/ |
H A D | SDL_main.h | 52 #define SDL_MAIN_NEEDED macro 60 #define SDL_MAIN_NEEDED macro 68 #define SDL_MAIN_NEEDED macro 80 #define SDL_MAIN_NEEDED macro 110 #if defined(SDL_MAIN_NEEDED) || defined(SDL_MAIN_AVAILABLE)
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/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/dependencies/lib-SDL2-2.0.8-macos/SDL2.framework/Versions/A/Headers/ |
H A D | SDL_main.h | 52 #define SDL_MAIN_NEEDED macro 60 #define SDL_MAIN_NEEDED macro 68 #define SDL_MAIN_NEEDED macro 80 #define SDL_MAIN_NEEDED macro 110 #if defined(SDL_MAIN_NEEDED) || defined(SDL_MAIN_AVAILABLE)
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/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/libraries/win32/mingw32/include/SDL2/ |
H A D | SDL_main.h | 52 #define SDL_MAIN_NEEDED macro 60 #define SDL_MAIN_NEEDED macro 68 #define SDL_MAIN_NEEDED macro 80 #define SDL_MAIN_NEEDED macro 110 #if defined(SDL_MAIN_NEEDED) || defined(SDL_MAIN_AVAILABLE)
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/dports/games/NBlood/NBlood-a1689a4/platform/Apple/include/SDL2/ |
H A D | SDL_main.h | 52 #define SDL_MAIN_NEEDED macro 60 #define SDL_MAIN_NEEDED macro 68 #define SDL_MAIN_NEEDED macro 80 #define SDL_MAIN_NEEDED macro 110 #if defined(SDL_MAIN_NEEDED) || defined(SDL_MAIN_AVAILABLE)
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/dports/games/dose-response/dose-response-179c326/cargo-crates/sdl2-sys-0.32.6/SDL2-2.0.9/include/ |
H A D | SDL_main.h | 52 #define SDL_MAIN_NEEDED macro 60 #define SDL_MAIN_NEEDED macro 68 #define SDL_MAIN_NEEDED macro 80 #define SDL_MAIN_NEEDED macro 110 #if defined(SDL_MAIN_NEEDED) || defined(SDL_MAIN_AVAILABLE)
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/dports/graphics/milton/milton-1.9.1/third_party/SDL2-2.0.8/include/ |
H A D | SDL_main.h | 52 #define SDL_MAIN_NEEDED macro 60 #define SDL_MAIN_NEEDED macro 68 #define SDL_MAIN_NEEDED macro 80 #define SDL_MAIN_NEEDED macro 110 #if defined(SDL_MAIN_NEEDED) || defined(SDL_MAIN_AVAILABLE)
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/dports/devel/sdl20/SDL2-2.0.18/include/ |
H A D | SDL_main.h | 52 #define SDL_MAIN_NEEDED macro 64 #define SDL_MAIN_NEEDED macro 72 #define SDL_MAIN_NEEDED macro 84 #define SDL_MAIN_NEEDED macro 108 #if defined(SDL_MAIN_NEEDED) || defined(SDL_MAIN_AVAILABLE)
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/lib/libsdl/include/ |
H A D | SDL_main.h | 52 #define SDL_MAIN_NEEDED macro 64 #define SDL_MAIN_NEEDED macro 72 #define SDL_MAIN_NEEDED macro 84 #define SDL_MAIN_NEEDED macro 108 #if defined(SDL_MAIN_NEEDED) || defined(SDL_MAIN_AVAILABLE)
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/dports/audio/fasttracker2/ft2-clone-1.49/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/ |
H A D | SDL_main.h | 52 #define SDL_MAIN_NEEDED macro 64 #define SDL_MAIN_NEEDED macro 72 #define SDL_MAIN_NEEDED macro 84 #define SDL_MAIN_NEEDED macro 108 #if defined(SDL_MAIN_NEEDED) || defined(SDL_MAIN_AVAILABLE)
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/dports/audio/fasttracker2/ft2-clone-1.49/vs2019_project/ft2-clone/sdl/include/SDL2/ |
H A D | SDL_main.h | 52 #define SDL_MAIN_NEEDED macro 64 #define SDL_MAIN_NEEDED macro 72 #define SDL_MAIN_NEEDED macro 84 #define SDL_MAIN_NEEDED macro 108 #if defined(SDL_MAIN_NEEDED) || defined(SDL_MAIN_AVAILABLE)
|