/dports/games/NBlood/NBlood-a1689a4/platform/Windows/include/SDL2/ |
H A D | SDL_system.h | 301 extern DECLSPEC void SDLCALL SDL_OnApplicationDidEnterBackground(void);
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/dports/games/nxengine/nxengine-evo-2.6.5-1/platform/win32/ext/include/ |
H A D | SDL_system.h | 310 extern DECLSPEC void SDLCALL SDL_OnApplicationDidEnterBackground(void);
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/dports/games/openjk/OpenJK-07675e2/lib/SDL2/include/ |
H A D | SDL_system.h | 301 extern DECLSPEC void SDLCALL SDL_OnApplicationDidEnterBackground(void);
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/dports/games/sauerbraten/sauerbraten/src/include/ |
H A D | SDL_system.h | 301 extern DECLSPEC void SDLCALL SDL_OnApplicationDidEnterBackground(void);
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/dports/audio/fasttracker2/ft2-clone-1.49/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/ |
H A D | SDL_system.h | 460 extern DECLSPEC void SDLCALL SDL_OnApplicationDidEnterBackground(void);
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/dports/audio/fasttracker2/ft2-clone-1.49/vs2019_project/ft2-clone/sdl/include/SDL2/ |
H A D | SDL_system.h | 460 extern DECLSPEC void SDLCALL SDL_OnApplicationDidEnterBackground(void);
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/dports/audio/protracker/pt2-clone-1.37/release/macos/pt2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/ |
H A D | SDL_system.h | 460 extern DECLSPEC void SDLCALL SDL_OnApplicationDidEnterBackground(void);
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/dports/audio/protracker/pt2-clone-1.37/vs2019_project/pt2-clone/sdl/include/SDL2/ |
H A D | SDL_system.h | 460 extern DECLSPEC void SDLCALL SDL_OnApplicationDidEnterBackground(void);
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/dports/devel/sdl20/SDL2-2.0.18/include/ |
H A D | SDL_system.h | 548 extern DECLSPEC void SDLCALL SDL_OnApplicationDidEnterBackground(void);
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/dports/games/vkquake/vkQuake-1.12.2/Windows/SDL2/include/ |
H A D | SDL_system.h | 548 extern DECLSPEC void SDLCALL SDL_OnApplicationDidEnterBackground(void);
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/dports/x11/controllermap/SDL2-2.0.18/include/ |
H A D | SDL_system.h | 548 extern DECLSPEC void SDLCALL SDL_OnApplicationDidEnterBackground(void);
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/dports/graphics/milton/milton-1.9.1/third_party/SDL2-2.0.8/src/video/ |
H A D | SDL_sysvideo.h | 453 extern void SDL_OnApplicationDidEnterBackground(void);
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H A D | SDL_video.c | 3947 void SDL_OnApplicationDidEnterBackground(void) in SDL_OnApplicationDidEnterBackground() function
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/dports/x11/controllermap/SDL2-2.0.18/src/video/uikit/ |
H A D | SDL_uikitappdelegate.m | 471 SDL_OnApplicationDidEnterBackground();
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/dports/devel/sdl20/SDL2-2.0.18/src/video/uikit/ |
H A D | SDL_uikitappdelegate.m | 471 SDL_OnApplicationDidEnterBackground();
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/dports/graphics/milton/milton-1.9.1/third_party/SDL2-2.0.8/src/video/uikit/ |
H A D | SDL_uikitappdelegate.m | 492 SDL_OnApplicationDidEnterBackground();
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/dports/x11/controllermap/SDL2-2.0.18/src/dynapi/ |
H A D | SDL_dynapi_overrides.h | 745 #define SDL_OnApplicationDidEnterBackground SDL_OnApplicationDidEnterBackground_REAL macro
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H A D | SDL_dynapi_procs.h | 801 SDL_DYNAPI_PROC(void,SDL_OnApplicationDidEnterBackground,(void),(),)
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/dports/devel/sdl20/SDL2-2.0.18/src/dynapi/ |
H A D | SDL_dynapi_overrides.h | 745 #define SDL_OnApplicationDidEnterBackground SDL_OnApplicationDidEnterBackground_REAL macro
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H A D | SDL_dynapi_procs.h | 801 SDL_DYNAPI_PROC(void,SDL_OnApplicationDidEnterBackground,(void),(),)
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/dports/devel/sdl20/SDL2-2.0.18/src/video/ |
H A D | SDL_video.c | 4472 void SDL_OnApplicationDidEnterBackground(void) in SDL_OnApplicationDidEnterBackground() function
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/dports/x11/controllermap/SDL2-2.0.18/src/video/ |
H A D | SDL_video.c | 4472 void SDL_OnApplicationDidEnterBackground(void) in SDL_OnApplicationDidEnterBackground() function
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