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Searched refs:SDL_RENDERER_ACCELERATED (Results 1 – 25 of 313) sorted by relevance

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/dports/games/adonthell/adonthell-0.3.8/src/
H A Dscreen.cc160 Renderer = SDL_CreateRenderer(Window, -1, SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTVSYNC); in init()
207 …<< "HW Accelerated: " << ((render_info.flags & SDL_RENDERER_ACCELERATED) == SDL_RENDERER_ACCELE… in info()
/dports/devel/emscripten/emscripten-2.0.3/tests/
H A Dsdl2_gl_frames_swap.c35 renderer = SDL_CreateRenderer(window, 0, SDL_RENDERER_ACCELERATED); in main()
/dports/games/abbayedesmorts/abbayedesmorts-gpl-2.0.1/src/
H A Dending.c12 …rer *renderer = SDL_CreateRenderer(screen, -1, SDL_RENDERER_PRESENTVSYNC|SDL_RENDERER_ACCELERATED); in ending()
H A Dstartscreen.c12 …rer *renderer = SDL_CreateRenderer(screen, -1, SDL_RENDERER_PRESENTVSYNC|SDL_RENDERER_ACCELERATED); in startscreen()
H A Dhistory.c12 …rer *renderer = SDL_CreateRenderer(screen, -1, SDL_RENDERER_PRESENTVSYNC|SDL_RENDERER_ACCELERATED); in history()
/dports/graphics/glad/glad-0.1.34/example/pascal/
H A Dsdl_glad.pas33 renderer := SDL_CreateRenderer(window, -1, SDL_RENDERER_ACCELERATED);
/dports/devel/sdl2pp/libSDL2pp-0.16.1/examples/
H A Dfill.cc43 Renderer render(window, -1, SDL_RENDERER_ACCELERATED); in Run()
H A Dlines.cc35 Renderer render(window, -1, SDL_RENDERER_ACCELERATED | SDL_RENDERER_TARGETTEXTURE); in main()
H A Dimage.cc43 Renderer render(window, -1, SDL_RENDERER_ACCELERATED); in main()
H A Dttf.cc40 Renderer render(window, -1, SDL_RENDERER_ACCELERATED); in main()
H A Dsprites.cc44 Renderer render(window, -1, SDL_RENDERER_ACCELERATED); in main()
H A Drendertarget.cc51 Renderer render(window, -1, SDL_RENDERER_ACCELERATED | SDL_RENDERER_TARGETTEXTURE); in main()
/dports/graphics/glad/glad-0.1.34/example/c++/
H A Dsdl.cpp25 SDL_RENDERER_ACCELERATED); in main()
/dports/games/openomf/openomf-c36c421/src/video/
H A Dvideo.c112 int renderer_flags = SDL_RENDERER_ACCELERATED; in video_init()
153 INFO(" * Accelerated: %s", (rinfo.flags & SDL_RENDERER_ACCELERATED) ? "Yes" : "No"); in video_init()
167 int renderer_flags = SDL_RENDERER_ACCELERATED; in video_reinit_renderer()
/dports/emulators/stella/stella-6.6/src/common/
H A DFBBackendSDL2.cxx411 uInt32 renderFlags = SDL_RENDERER_ACCELERATED; in createRenderer()
421 || ((renderInfo.flags & (SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTVSYNC)) != renderFlags in createRenderer()
482 << ((info.flags & SDL_RENDERER_ACCELERATED) ? "+" : "-") << "accel" in about()
/dports/games/supertux2/SuperTux-v0.6.3-Source/src/video/sdl/
H A Dsdl_screen_renderer.cpp42 …if (info.flags & SDL_RENDERER_ACCELERATED) { log_info << " SDL_RENDERER_ACCELERATED" << std::endl… in SDLScreenRenderer()
/dports/games/moonlight-embedded/moonlight-embedded-2.4.11/src/
H A Dsdl.c54 renderer = SDL_CreateRenderer(window, -1, SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTVSYNC); in sdl_init()
/dports/emulators/mgba/mgba-0.9.2/src/platform/sdl/
H A Dsw-sdl2.c28 …renderer->sdlRenderer = SDL_CreateRenderer(renderer->window, -1, SDL_RENDERER_ACCELERATED | SDL_RE… in mSDLSWInit()
/dports/games/libretro-mgba/mgba-6186d45/src/platform/sdl/
H A Dsw-sdl2.c29 …renderer->sdlRenderer = SDL_CreateRenderer(renderer->window, -1, SDL_RENDERER_ACCELERATED | SDL_RE… in mSDLSWInit()
/dports/emulators/mess/mame-mame0226/src/osd/modules/render/
H A Ddrawsdl.cpp169 RF_ENTRY(SDL_RENDERER_ACCELERATED), in show_info()
195 …dl_window_info>(win)->platform_window(), -1, SDL_RENDERER_PRESENTVSYNC | SDL_RENDERER_ACCELERATED); in create()
197 …(std::dynamic_pointer_cast<sdl_window_info>(win)->platform_window(), -1, SDL_RENDERER_ACCELERATED); in create()
/dports/emulators/mame/mame-mame0226/src/osd/modules/render/
H A Ddrawsdl.cpp169 RF_ENTRY(SDL_RENDERER_ACCELERATED), in show_info()
195 …dl_window_info>(win)->platform_window(), -1, SDL_RENDERER_PRESENTVSYNC | SDL_RENDERER_ACCELERATED); in create()
197 …(std::dynamic_pointer_cast<sdl_window_info>(win)->platform_window(), -1, SDL_RENDERER_ACCELERATED); in create()
/dports/games/hoverboard-sdl/hoverboard-sdl-0.7.3/src/
H A Dmain.cc63 SDL2pp::Renderer renderer(window, -1, SDL_RENDERER_ACCELERATED); in main()
/dports/games/legend-of-edgar/edgar-1.34/src/
H A Dinit.c41 rendererFlags = SDL_RENDERER_ACCELERATED; in init()
/dports/emulators/mgba/mgba-0.9.2/src/platform/example/client-server/
H A Dclient.c49 …SDL_Renderer* renderer = SDL_CreateRenderer(window, -1, SDL_RENDERER_ACCELERATED | SDL_RENDERER_PR… in main()
/dports/www/firefox-esr/firefox-91.8.0/third_party/dav1d/examples/
H A Ddp_renderer_sdl.c60 rd_priv_ctx->renderer = SDL_CreateRenderer(win, -1, SDL_RENDERER_ACCELERATED); in sdl_renderer_create()

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