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Searched refs:SDL_RENDERER_PRESENTVSYNC (Results 1 – 25 of 309) sorted by relevance

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/dports/games/abbayedesmorts/abbayedesmorts-gpl-2.0.1/src/
H A Dgameover.c12 SDL_Renderer *renderer = SDL_CreateRenderer(screen, -1, SDL_RENDERER_PRESENTVSYNC); in gameover()
H A Dending.c12 …SDL_Renderer *renderer = SDL_CreateRenderer(screen, -1, SDL_RENDERER_PRESENTVSYNC|SDL_RENDERER_ACC… in ending()
H A Dstartscreen.c12 …SDL_Renderer *renderer = SDL_CreateRenderer(screen, -1, SDL_RENDERER_PRESENTVSYNC|SDL_RENDERER_ACC… in startscreen()
H A Dhistory.c12 …SDL_Renderer *renderer = SDL_CreateRenderer(screen, -1, SDL_RENDERER_PRESENTVSYNC|SDL_RENDERER_ACC… in history()
/dports/games/openomf/openomf-c36c421/src/video/
H A Dvideo.c114 renderer_flags |= SDL_RENDERER_PRESENTVSYNC; in video_init()
154 INFO(" * VSync support: %s", (rinfo.flags & SDL_RENDERER_PRESENTVSYNC) ? "Yes" : "No"); in video_init()
169 renderer_flags |= SDL_RENDERER_PRESENTVSYNC; in video_reinit_renderer()
/dports/emulators/stella/stella-6.6/src/common/
H A DFBBackendSDL2.cxx417 renderFlags |= SDL_RENDERER_PRESENTVSYNC; in createRenderer()
421 || ((renderInfo.flags & (SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTVSYNC)) != renderFlags in createRenderer()
481 << ((info.flags & SDL_RENDERER_PRESENTVSYNC) ? "+" : "-") << "vsync, " in about()
/dports/games/supertux2/SuperTux-v0.6.3-Source/src/video/sdl/
H A Dsdl_screen_renderer.cpp43 …if (info.flags & SDL_RENDERER_PRESENTVSYNC) { log_info << " SDL_RENDERER_PRESENTVSYNC" << std::en… in SDLScreenRenderer()
/dports/games/moonlight-embedded/moonlight-embedded-2.4.11/src/
H A Dsdl.c54 renderer = SDL_CreateRenderer(window, -1, SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTVSYNC); in sdl_init()
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/
H A Di_video.c1390 renderer_flags |= SDL_RENDERER_PRESENTVSYNC; in SetVideoMode()
1397 renderer_flags &= ~SDL_RENDERER_PRESENTVSYNC; in SetVideoMode()
1417 renderer_flags &= ~SDL_RENDERER_PRESENTVSYNC; in SetVideoMode()
1759 flags |= SDL_RENDERER_PRESENTVSYNC; in I_ReInitGraphics()
1763 flags &= ~SDL_RENDERER_PRESENTVSYNC; in I_ReInitGraphics()
/dports/emulators/mgba/mgba-0.9.2/src/platform/sdl/
H A Dsw-sdl2.c28 …r = SDL_CreateRenderer(renderer->window, -1, SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTVSYNC); in mSDLSWInit()
/dports/games/libretro-mgba/mgba-6186d45/src/platform/sdl/
H A Dsw-sdl2.c29 …r = SDL_CreateRenderer(renderer->window, -1, SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTVSYNC); in mSDLSWInit()
/dports/emulators/mess/mame-mame0226/src/osd/modules/render/
H A Ddrawsdl.cpp168 RF_ENTRY(SDL_RENDERER_PRESENTVSYNC), in show_info()
195 …amic_pointer_cast<sdl_window_info>(win)->platform_window(), -1, SDL_RENDERER_PRESENTVSYNC | SDL_RE… in create()
202 …amic_pointer_cast<sdl_window_info>(win)->platform_window(), -1, SDL_RENDERER_PRESENTVSYNC | SDL_RE… in create()
/dports/emulators/mame/mame-mame0226/src/osd/modules/render/
H A Ddrawsdl.cpp168 RF_ENTRY(SDL_RENDERER_PRESENTVSYNC), in show_info()
195 …amic_pointer_cast<sdl_window_info>(win)->platform_window(), -1, SDL_RENDERER_PRESENTVSYNC | SDL_RE… in create()
202 …amic_pointer_cast<sdl_window_info>(win)->platform_window(), -1, SDL_RENDERER_PRESENTVSYNC | SDL_RE… in create()
/dports/emulators/mgba/mgba-0.9.2/src/platform/example/client-server/
H A Dclient.c49 …r* renderer = SDL_CreateRenderer(window, -1, SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTVSYNC); in main()
/dports/games/libretro-mgba/mgba-6186d45/src/platform/example/client-server/
H A Dclient.c49 …r* renderer = SDL_CreateRenderer(window, -1, SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTVSYNC); in main()
/dports/games/fs2open/fs2open.github.com-release_21_4_1/lib/libRocket/Samples/basic/sdl2/src/
H A Dmain.cpp75 …enderer = SDL_CreateRenderer(screen, oglIdx, SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTVSYNC); in main()
/dports/emulators/cannonball/cannonball-0.34/src/main/sdl2/
H A Drendersurface.cpp146 renderer = SDL_CreateRenderer(window, -1, SDL_RENDERER_ACCELERATED|SDL_RENDERER_PRESENTVSYNC); in init()
/dports/x11/controllermap/SDL2-2.0.18/src/render/opengles/
H A DSDL_render_gles.c1064 renderer->info.flags |= SDL_RENDERER_PRESENTVSYNC; in GLES_SetVSync()
1066 renderer->info.flags &= ~SDL_RENDERER_PRESENTVSYNC; in GLES_SetVSync()
1155 if (flags & SDL_RENDERER_PRESENTVSYNC) { in GLES_CreateRenderer()
1161 renderer->info.flags |= SDL_RENDERER_PRESENTVSYNC; in GLES_CreateRenderer()
1225 (SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTVSYNC),
/dports/devel/sdl20/SDL2-2.0.18/src/render/opengles/
H A DSDL_render_gles.c1064 renderer->info.flags |= SDL_RENDERER_PRESENTVSYNC; in GLES_SetVSync()
1066 renderer->info.flags &= ~SDL_RENDERER_PRESENTVSYNC; in GLES_SetVSync()
1155 if (flags & SDL_RENDERER_PRESENTVSYNC) { in GLES_CreateRenderer()
1161 renderer->info.flags |= SDL_RENDERER_PRESENTVSYNC; in GLES_CreateRenderer()
1225 (SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTVSYNC),
/dports/x11/controllermap/SDL2-2.0.18/src/render/vitagxm/
H A DSDL_render_vita_gxm.c107 .flags = SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTVSYNC | SDL_RENDERER_TARGETTEXTURE,
198 renderer->info.flags |= SDL_RENDERER_PRESENTVSYNC; in VITA_GXM_SetVSync()
201 renderer->info.flags &= ~SDL_RENDERER_PRESENTVSYNC; in VITA_GXM_SetVSync()
255 if (flags & SDL_RENDERER_PRESENTVSYNC) { in VITA_GXM_CreateRenderer()
/dports/devel/sdl20/SDL2-2.0.18/src/render/vitagxm/
H A DSDL_render_vita_gxm.c107 .flags = SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTVSYNC | SDL_RENDERER_TARGETTEXTURE,
198 renderer->info.flags |= SDL_RENDERER_PRESENTVSYNC; in VITA_GXM_SetVSync()
201 renderer->info.flags &= ~SDL_RENDERER_PRESENTVSYNC; in VITA_GXM_SetVSync()
255 if (flags & SDL_RENDERER_PRESENTVSYNC) { in VITA_GXM_CreateRenderer()
/dports/emulators/pcem/pcem_emulator-pcem-faf5d6423060/src/
H A Dwx-sdl2-video-renderer.c28 flags |= SDL_RENDERER_PRESENTVSYNC; in sdl_video_renderer_init()
/dports/devel/emscripten/emscripten-2.0.3/system/include/SDL/
H A DSDL_render.h68 SDL_RENDERER_PRESENTVSYNC = 0x00000004 /**< Present is synchronized enumerator
/dports/games/easyrpg-player/Player-0.7.0/src/
H A Dsdl2_ui.cpp300 rendered_flag |= SDL_RENDERER_PRESENTVSYNC; in RefreshDisplayMode()
322 !!(rinfo.flags & SDL_RENDERER_PRESENTVSYNC) in RefreshDisplayMode()
329 vsync = rinfo.flags & SDL_RENDERER_PRESENTVSYNC; in RefreshDisplayMode()
/dports/devel/sdl20/SDL2-2.0.18/Xcode-iOS/Demos/src/
H A Dkeyboard.c230 renderer = SDL_CreateRenderer(window, -1, SDL_RENDERER_PRESENTVSYNC); in main()

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