/dports/devel/sdl2pp/libSDL2pp-0.16.1/examples/ |
H A D | rendertarget.cc | 51 Renderer render(window, -1, SDL_RENDERER_ACCELERATED | SDL_RENDERER_TARGETTEXTURE); in main() 58 if (!(ri.flags & SDL_RENDERER_TARGETTEXTURE)) { in main()
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H A D | lines.cc | 35 Renderer render(window, -1, SDL_RENDERER_ACCELERATED | SDL_RENDERER_TARGETTEXTURE); in main()
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/dports/games/supertux2/SuperTux-v0.6.3-Source/src/video/sdl/ |
H A D | sdl_screen_renderer.cpp | 44 …if (info.flags & SDL_RENDERER_TARGETTEXTURE) { log_info << " SDL_RENDERER_TARGETTEXTURE" << std::… in SDLScreenRenderer()
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/dports/games/cdogs-sdl/cdogs-sdl-1.0.1/src/cdogs/ |
H A D | grafx_bg.c | 76 if (!(ri.flags & SDL_RENDERER_TARGETTEXTURE)) in DrawBackgroundWithRenderer()
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H A D | window_context.c | 49 wc->window, -1, SDL_RENDERER_ACCELERATED | SDL_RENDERER_TARGETTEXTURE); in WindowContextCreate()
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/dports/games/ponscripter-07th-mod/ponscripter-fork-3.0.0/src/win_dll/include/SDL2/ |
H A D | SDL_render.h | 71 SDL_RENDERER_TARGETTEXTURE = 0x00000008 /**< The renderer supports enumerator
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/dports/games/redeclipse/base-2.0.0/bin/redeclipse.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/ |
H A D | SDL_render.h | 71 SDL_RENDERER_TARGETTEXTURE = 0x00000008 /**< The renderer supports enumerator
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/dports/games/redeclipse16/base-1.6.0/bin/redeclipse.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/ |
H A D | SDL_render.h | 71 SDL_RENDERER_TARGETTEXTURE = 0x00000008 /**< The renderer supports enumerator
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/dports/games/iortcw/iortcw-1.51c/SP/code/SDL2/include-2.0.1/ |
H A D | SDL_render.h | 71 SDL_RENDERER_TARGETTEXTURE = 0x00000008 /**< The renderer supports enumerator
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/dports/games/tesseract-data/tesseract/src/include/ |
H A D | SDL_render.h | 71 SDL_RENDERER_TARGETTEXTURE = 0x00000008 /**< The renderer supports enumerator
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/dports/games/tesseract-data/tesseract/src/xcode/Frameworks/SDL2.framework/Versions/A/Headers/ |
H A D | SDL_render.h | 71 SDL_RENDERER_TARGETTEXTURE = 0x00000008 /**< The renderer supports enumerator
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/dports/games/tesseract/tesseract/src/include/ |
H A D | SDL_render.h | 71 SDL_RENDERER_TARGETTEXTURE = 0x00000008 /**< The renderer supports enumerator
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/dports/games/wxlauncher/wxLauncher-release-0.10.0/3rdparty/SDL2-2_0_3/include/ |
H A D | SDL_render.h | 71 SDL_RENDERER_TARGETTEXTURE = 0x00000008 /**< The renderer supports enumerator
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/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/ThirdParty/SDL2/ |
H A D | SDL_render.h | 71 SDL_RENDERER_TARGETTEXTURE = 0x00000008 /**< The renderer supports enumerator
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/dports/games/openbor4432/openbor-ba1eb4f/engine/android/jni/openbor/include/sdl/ |
H A D | SDL_render.h | 71 SDL_RENDERER_TARGETTEXTURE = 0x00000008 /**< The renderer supports enumerator
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/dports/games/openbor3979/openbor-2bcf25b/engine/android/jni/include/sdl/ |
H A D | SDL_render.h | 68 SDL_RENDERER_TARGETTEXTURE = 0x00000008 /**< The renderer supports enumerator
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/dports/games/darkplaces/DarkPlaces.app/Contents/Frameworks/SDL2.framework/Versions/Current/Headers/ |
H A D | SDL_render.h | 71 SDL_RENDERER_TARGETTEXTURE = 0x00000008 /**< The renderer supports enumerator
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/dports/games/darkplaces/DarkPlaces.app/Contents/Frameworks/SDL2.framework/Headers/ |
H A D | SDL_render.h | 71 SDL_RENDERER_TARGETTEXTURE = 0x00000008 /**< The renderer supports enumerator
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/dports/games/darkplaces/DarkPlaces.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/ |
H A D | SDL_render.h | 71 SDL_RENDERER_TARGETTEXTURE = 0x00000008 /**< The renderer supports enumerator
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/dports/games/valyriatear/ValyriaTear-1.1.0/Xcode/libs/SDL2.framework/Versions/A/Headers/ |
H A D | SDL_render.h | 71 SDL_RENDERER_TARGETTEXTURE = 0x00000008 /**< The renderer supports enumerator
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/dports/games/iortcw/iortcw-1.51c/MP/code/SDL2/include-2.0.1/ |
H A D | SDL_render.h | 71 SDL_RENDERER_TARGETTEXTURE = 0x00000008 /**< The renderer supports enumerator
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/dports/games/flare-engine/flare-engine-1.12/src/ |
H A D | SDLHardwareRenderDevice.cpp | 293 r_flags = SDL_RENDERER_ACCELERATED | SDL_RENDERER_TARGETTEXTURE; in createContextInternal() 296 r_flags = SDL_RENDERER_SOFTWARE | SDL_RENDERER_TARGETTEXTURE; in createContextInternal()
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/dports/multimedia/librespot/librespot-0.1.3/cargo-crates/sdl2-sys-0.32.6/SDL2-2.0.9/include/ |
H A D | SDL_render.h | 71 SDL_RENDERER_TARGETTEXTURE = 0x00000008 /**< The renderer supports enumerator
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/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/dependencies/lib-SDL2-2.0.8-VC/include/ |
H A D | SDL_render.h | 71 SDL_RENDERER_TARGETTEXTURE = 0x00000008 /**< The renderer supports enumerator
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/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/dependencies/lib-SDL2-2.0.8-mingw/i686-w64-mingw32/include/SDL2/ |
H A D | SDL_render.h | 71 SDL_RENDERER_TARGETTEXTURE = 0x00000008 /**< The renderer supports enumerator
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