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Searched refs:SDL_RenderReadPixels (Results 1 – 25 of 129) sorted by relevance

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/dports/devel/py-game/pygame-2.1.0/src_c/cython/pygame/_sdl2/
H A Dvideo.pxd118 # https://wiki.libsdl.org/SDL_RenderReadPixels
119 int SDL_RenderReadPixels(SDL_Renderer* renderer,
311 # https://wiki.libsdl.org/SDL_RenderReadPixels
312 int SDL_RenderReadPixels(SDL_Renderer* renderer,
/dports/games/supertux2/SuperTux-v0.6.3-Source/src/video/sdl/
H A Dsdl_video_system.cpp149 int ret = SDL_RenderReadPixels(m_renderer->get_sdl_renderer(), nullptr, in make_screenshot()
/dports/devel/sdl20/SDL2-2.0.18/test/
H A Dtestoffscreen.c67 SDL_RenderReadPixels(renderer, NULL, pixel_format, (void*)surface->pixels, surface->pitch); in save_surface_to_bmp()
/dports/x11/controllermap/SDL2-2.0.18/test/
H A Dtestoffscreen.c67 SDL_RenderReadPixels(renderer, NULL, pixel_format, (void*)surface->pixels, surface->pitch); in save_surface_to_bmp()
/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/src/graphics/sdlrenderer/
H A DSDLSurfaceImpl.cpp81 SOLARUS_CHECK_SDL(SDL_RenderReadPixels(SDLRenderer::get().renderer, in get_surface()
/dports/games/openomf/openomf-c36c421/src/video/
H A Dvideo.c296 …int ret = SDL_RenderReadPixels(state.renderer, NULL, SDL_PIXELFORMAT_ABGR8888, img->data, img->w *… in video_screenshot()
317 …int ret = SDL_RenderReadPixels(state.renderer, &r, SDL_PIXELFORMAT_ABGR8888, sur->data, sur->w * 4… in video_area_capture()
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burner/sdl/
H A Dsdl2_gui_ingame.cpp261SDL_RenderReadPixels(renderer, NULL, SDL_PIXELFORMAT_ARGB8888, screenshot->pixels, screenshot->pit… in ingame_gui_start()
/dports/emulators/vt100/terminal-simulator-0.2/vt100/
H A Drender.c38 SDL_RenderReadPixels (data->renderer, &r2, SDL_PIXELFORMAT_RGB888, in squeeze()
/dports/emulators/pcem/pcem_emulator-pcem-faf5d6423060/src/
H A Dwx-sdl2-video-renderer.c120 … int res = SDL_RenderReadPixels(renderer, NULL, SDL_PIXELFORMAT_ABGR8888, rgba, width*4); in sdl_video_renderer_present()
/dports/devel/emscripten/emscripten-2.0.3/system/include/SDL/
H A DSDL_render.h578 extern DECLSPEC int SDLCALL SDL_RenderReadPixels(SDL_Renderer * renderer,
/dports/games/legend-of-edgar/edgar-1.34/src/graphics/
H A Dgraphics.c670SDL_RenderReadPixels(game.renderer, NULL, SDL_PIXELFORMAT_ARGB8888, tempSurface->pixels, tempSurfa… in copyScreen()
978SDL_RenderReadPixels(game.renderer, NULL, SDL_PIXELFORMAT_ARGB8888, tempSurface->pixels, tempSurfa… in takeScreenshot()
998SDL_RenderReadPixels(game.renderer, NULL, SDL_PIXELFORMAT_ARGB8888, tempSurface->pixels, tempSurfa… in takeSingleScreenshot()
/dports/games/augustus/augustus-3.1.0/src/platform/
H A Dscreen.c555 return SDL_RenderReadPixels(SDL.renderer, NULL, in system_save_screen_buffer()
570 int result = SDL_RenderReadPixels(SDL.renderer, NULL, in system_save_screen_buffer()
/dports/games/ponscripter-07th-mod/ponscripter-fork-3.0.0/src/win_dll/include/SDL2/
H A DSDL_render.h813 extern DECLSPEC int SDLCALL SDL_RenderReadPixels(SDL_Renderer * renderer,
/dports/games/redeclipse/base-2.0.0/bin/redeclipse.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/
H A DSDL_render.h823 extern DECLSPEC int SDLCALL SDL_RenderReadPixels(SDL_Renderer * renderer,
/dports/games/redeclipse16/base-1.6.0/bin/redeclipse.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/
H A DSDL_render.h823 extern DECLSPEC int SDLCALL SDL_RenderReadPixels(SDL_Renderer * renderer,
/dports/games/iortcw/iortcw-1.51c/SP/code/SDL2/include-2.0.1/
H A DSDL_render.h813 extern DECLSPEC int SDLCALL SDL_RenderReadPixels(SDL_Renderer * renderer,
/dports/games/tesseract-data/tesseract/src/include/
H A DSDL_render.h813 extern DECLSPEC int SDLCALL SDL_RenderReadPixels(SDL_Renderer * renderer,
/dports/games/tesseract-data/tesseract/src/xcode/Frameworks/SDL2.framework/Versions/A/Headers/
H A DSDL_render.h813 extern DECLSPEC int SDLCALL SDL_RenderReadPixels(SDL_Renderer * renderer,
/dports/games/tesseract/tesseract/src/include/
H A DSDL_render.h813 extern DECLSPEC int SDLCALL SDL_RenderReadPixels(SDL_Renderer * renderer,
/dports/games/wxlauncher/wxLauncher-release-0.10.0/3rdparty/SDL2-2_0_3/include/
H A DSDL_render.h813 extern DECLSPEC int SDLCALL SDL_RenderReadPixels(SDL_Renderer * renderer,
/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/ThirdParty/SDL2/
H A DSDL_render.h823 extern DECLSPEC int SDLCALL SDL_RenderReadPixels(SDL_Renderer * renderer,
/dports/games/openbor4432/openbor-ba1eb4f/engine/android/jni/openbor/include/sdl/
H A DSDL_render.h813 extern DECLSPEC int SDLCALL SDL_RenderReadPixels(SDL_Renderer * renderer,
/dports/games/openbor3979/openbor-2bcf25b/engine/android/jni/include/sdl/
H A DSDL_render.h785 extern DECLSPEC int SDLCALL SDL_RenderReadPixels(SDL_Renderer * renderer,
/dports/games/darkplaces/DarkPlaces.app/Contents/Frameworks/SDL2.framework/Versions/Current/Headers/
H A DSDL_render.h823 extern DECLSPEC int SDLCALL SDL_RenderReadPixels(SDL_Renderer * renderer,
/dports/games/darkplaces/DarkPlaces.app/Contents/Frameworks/SDL2.framework/Headers/
H A DSDL_render.h823 extern DECLSPEC int SDLCALL SDL_RenderReadPixels(SDL_Renderer * renderer,

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