/dports/games/alephone/alephone-release-20190331/Source_Files/Misc/ |
H A D | key_definitions.h | 100 {SDL_SCANCODE_LSHIFT, _sidestep_dont_turn}, 145 {SDL_SCANCODE_LSHIFT, _sidestep_dont_turn}, 190 {SDL_SCANCODE_LSHIFT, _sidestep_dont_turn},
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/dports/x11/controllermap/SDL2-2.0.18/src/video/vita/ |
H A D | SDL_vitakeyboard.c | 124 SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_LSHIFT); in VITA_PollKeyboard() 127 SDL_SendKeyboardKey(SDL_PRESSED, SDL_SCANCODE_LSHIFT); in VITA_PollKeyboard()
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/dports/devel/sdl20/SDL2-2.0.18/src/video/vita/ |
H A D | SDL_vitakeyboard.c | 124 SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_LSHIFT); in VITA_PollKeyboard() 127 SDL_SendKeyboardKey(SDL_PRESSED, SDL_SCANCODE_LSHIFT); in VITA_PollKeyboard()
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/dports/devel/sdl20/SDL2-2.0.18/src/video/winrt/ |
H A D | SDL_winrtkeyboard.cpp | 57 SDL_SCANCODE_LSHIFT, /* VirtualKey.Shift -- 16 */ 201 SDL_SCANCODE_LSHIFT, /* VirtualKey.LeftShift -- 160 */ 276 case SDL_SCANCODE_LSHIFT: in WINRT_TranslateKeycode()
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/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/src/video/winrt/ |
H A D | SDL_winrtkeyboard.cpp | 57 SDL_SCANCODE_LSHIFT, /* VirtualKey.Shift -- 16 */ 201 SDL_SCANCODE_LSHIFT, /* VirtualKey.LeftShift -- 160 */ 276 case SDL_SCANCODE_LSHIFT: in WINRT_TranslateKeycode()
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/dports/emulators/mame/mame-mame0226/3rdparty/SDL2/src/video/winrt/ |
H A D | SDL_winrtkeyboard.cpp | 57 SDL_SCANCODE_LSHIFT, /* VirtualKey.Shift -- 16 */ 201 SDL_SCANCODE_LSHIFT, /* VirtualKey.LeftShift -- 160 */ 276 case SDL_SCANCODE_LSHIFT: in WINRT_TranslateKeycode()
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/dports/graphics/milton/milton-1.9.1/third_party/SDL2-2.0.8/src/video/winrt/ |
H A D | SDL_winrtkeyboard.cpp | 57 SDL_SCANCODE_LSHIFT, /* VirtualKey.Shift -- 16 */ 201 SDL_SCANCODE_LSHIFT, /* VirtualKey.LeftShift -- 160 */ 276 case SDL_SCANCODE_LSHIFT: in WINRT_TranslateKeycode()
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/dports/x11/controllermap/SDL2-2.0.18/src/video/winrt/ |
H A D | SDL_winrtkeyboard.cpp | 57 SDL_SCANCODE_LSHIFT, /* VirtualKey.Shift -- 16 */ 201 SDL_SCANCODE_LSHIFT, /* VirtualKey.LeftShift -- 160 */ 276 case SDL_SCANCODE_LSHIFT: in WINRT_TranslateKeycode()
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/SDL/src/video/winrt/ |
H A D | SDL_winrtkeyboard.cpp | 57 SDL_SCANCODE_LSHIFT, /* VirtualKey.Shift -- 16 */ 201 SDL_SCANCODE_LSHIFT, /* VirtualKey.LeftShift -- 160 */ 276 case SDL_SCANCODE_LSHIFT: in WINRT_TranslateKeycode()
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/dports/games/openomf/openomf-c36c421/src/game/scenes/mainmenu/ |
H A D | menu_input.c | 41 KEY_RESET(k->key2_punch, SDL_SCANCODE_LSHIFT); in menu_set_right_keyboard() 65 KEY_RESET(k->key1_punch, SDL_SCANCODE_LSHIFT); in menu_set_right_keyboard() 84 KEY_RESET(k->key1_punch, SDL_SCANCODE_LSHIFT); in menu_set_left_keyboard() 108 KEY_RESET(k->key2_punch, SDL_SCANCODE_LSHIFT); in menu_set_left_keyboard()
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/dports/devel/sdl20/SDL2-2.0.18/src/events/ |
H A D | scancodes_xfree86.h | 75 /* 42 */ SDL_SCANCODE_LSHIFT, 226 /* 42 */ SDL_SCANCODE_LSHIFT, 429 /* 2 */ SDL_SCANCODE_LSHIFT,
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H A D | scancodes_darwin.h | 86 /* 56 */ SDL_SCANCODE_LSHIFT,
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/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/src/events/ |
H A D | scancodes_xfree86.h | 71 /* 42 */ SDL_SCANCODE_LSHIFT, 222 /* 42 */ SDL_SCANCODE_LSHIFT, 425 /* 2 */ SDL_SCANCODE_LSHIFT,
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H A D | scancodes_windows.h | 38 …SDL_SCANCODE_APOSTROPHE, SDL_SCANCODE_GRAVE, SDL_SCANCODE_LSHIFT, SDL_SCANCODE_BACKSLASH, SDL_…
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H A D | scancodes_darwin.h | 86 /* 56 */ SDL_SCANCODE_LSHIFT,
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/dports/emulators/mame/mame-mame0226/3rdparty/SDL2/src/events/ |
H A D | scancodes_xfree86.h | 71 /* 42 */ SDL_SCANCODE_LSHIFT, 222 /* 42 */ SDL_SCANCODE_LSHIFT, 425 /* 2 */ SDL_SCANCODE_LSHIFT,
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/SDL/src/events/ |
H A D | scancodes_xfree86.h | 71 /* 42 */ SDL_SCANCODE_LSHIFT, 222 /* 42 */ SDL_SCANCODE_LSHIFT, 425 /* 2 */ SDL_SCANCODE_LSHIFT,
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/dports/graphics/milton/milton-1.9.1/third_party/SDL2-2.0.8/src/events/ |
H A D | scancodes_xfree86.h | 71 /* 42 */ SDL_SCANCODE_LSHIFT, 222 /* 42 */ SDL_SCANCODE_LSHIFT, 425 /* 2 */ SDL_SCANCODE_LSHIFT,
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/dports/x11/controllermap/SDL2-2.0.18/src/events/ |
H A D | scancodes_xfree86.h | 75 /* 42 */ SDL_SCANCODE_LSHIFT, 226 /* 42 */ SDL_SCANCODE_LSHIFT, 429 /* 2 */ SDL_SCANCODE_LSHIFT,
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/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/OpenClaw/ |
H A D | ActorController.cpp | 131 else if (SDL_GetScancodeFromKey(key) == SDL_SCANCODE_LSHIFT) in VOnKeyDown() 149 else if (SDL_GetScancodeFromKey(key) == SDL_SCANCODE_LSHIFT) in VOnKeyDown()
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/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/OpenClaw/Engine/UserInterface/ |
H A D | MovementController.cpp | 37 if (m_pKeyStates[SDL_SCANCODE_LSHIFT] || m_pKeyStates[SDL_SCANCODE_RSHIFT]) in OnUpdate()
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/dports/emulators/qemu-powernv/qemu-powernv-3.0.50/ui/ |
H A D | sdl2-input.c | 66 case SDL_SCANCODE_LSHIFT: in sdl2_process_key()
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/dports/games/sdlpop/SDLPoP-1.22/src/ |
H A D | seg000.c | 259 if (debug_cheats_enabled && (key_states[SDL_SCANCODE_LSHIFT] || key_states[SDL_SCANCODE_RSHIFT])) { in quick_process() 515 if (state[SDL_SCANCODE_LSHIFT]) key_states[SDL_SCANCODE_LSHIFT] = 1; in temp_shift_release_callback() 665 key_states[SDL_SCANCODE_LSHIFT] = 0; in process_key() 1745 control_shift = -(key_states[SDL_SCANCODE_LSHIFT] || key_states[SDL_SCANCODE_RSHIFT]); in read_keyb_control() 2347 key_states[SDL_SCANCODE_LSHIFT] = 1; // close the splash screen using the gamepad in show_splash() 2351 } while(key == 0 && !(key_states[SDL_SCANCODE_LSHIFT] || key_states[SDL_SCANCODE_RSHIFT])); in show_splash() 2357 key_states[SDL_SCANCODE_LSHIFT] = 0; // don't immediately start the game if Shift was pressed! in show_splash()
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/dports/games/ecwolf/ecwolf-1.3.3-src/android-libs/launcher/src/com/beloko/idtech/wolf3d/ |
H A D | NativeLib.java | 190 public static final int SDL_SCANCODE_LSHIFT = 225; field in NativeLib 236 return SDL_SCANCODE_LSHIFT; in mapKey()
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/dports/devel/sdl20/SDL2-2.0.18/src/video/riscos/ |
H A D | scancodes_riscos.h | 32 /* 3 */ SDL_SCANCODE_LSHIFT,
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