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Searched refs:SDL_Swap64 (Results 1 – 25 of 101) sorted by relevance

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/dports/devel/py-pysdl2/PySDL2-0.9.9/sdl2/test/
H A Dendian_test.py45 assert endian.SDL_Swap64(0xFF00000000000000) == 0x00000000000000FF
46 assert endian.SDL_Swap64(0x00FF000000000000) == 0x000000000000FF00
47 assert endian.SDL_Swap64(0x0000FF0000000000) == 0x0000000000FF0000
48 assert endian.SDL_Swap64(0x000000FF00000000) == 0x00000000FF000000
49 assert endian.SDL_Swap64(0x00000000FF000000) == 0x000000FF00000000
50 assert endian.SDL_Swap64(0x0000000000FF0000) == 0x0000FF0000000000
51 assert endian.SDL_Swap64(0x000000000000FF00) == 0x00FF000000000000
55 assert endian.SDL_Swap64 == endian.SDL_SwapBE64
56 assert endian.SDL_Swap64 != endian.SDL_SwapLE64
58 assert endian.SDL_Swap64 != endian.SDL_SwapBE64
[all …]
/dports/games/cube/cube_source/include/
H A DSDL_endian.h84 #ifndef SDL_Swap64
85 static __inline__ Uint64 SDL_Swap64(Uint64 val) { in SDL_Swap64() function
99 #ifndef SDL_Swap64
104 #define SDL_Swap64(X) (X) macro
116 #define SDL_SwapBE64(X) SDL_Swap64(X)
120 #define SDL_SwapLE64(X) SDL_Swap64(X)
/dports/emulators/vba/VisualBoyAdvance-1.7.2/win32/SDL-1.2.2/include/
H A DSDL_endian.h84 #ifndef SDL_Swap64
85 static __inline__ Uint64 SDL_Swap64(Uint64 val) { in SDL_Swap64() function
99 #ifndef SDL_Swap64
104 #define SDL_Swap64(X) (X) macro
116 #define SDL_SwapBE64(X) SDL_Swap64(X)
120 #define SDL_SwapLE64(X) SDL_Swap64(X)
/dports/devel/sdl12-compat/sdl12-compat-release-1.2.52/include/SDL/
H A DSDL_endian.h192 #define SDL_Swap64(x) __builtin_bswap64(x) macro
195 #define SDL_Swap64(x) _byteswap_uint64(x) macro
198 SDL_Swap64(Uint64 x) in SDL_Swap64() function
214 SDL_Swap64(Uint64 x) in SDL_Swap64() function
220 extern __inline Uint64 SDL_Swap64(Uint64);
221 #pragma aux SDL_Swap64 = \
229 SDL_Swap64(Uint64 x) in SDL_Swap64() function
263 #define SDL_SwapBE64(X) SDL_Swap64(X)
267 #define SDL_SwapLE64(X) SDL_Swap64(X)
/dports/devel/sdl20/SDL2-2.0.18/include/
H A DSDL_endian.h212 #define SDL_Swap64(x) __builtin_bswap64(x) macro
215 #define SDL_Swap64(x) _byteswap_uint64(x)
218 SDL_Swap64(Uint64 x)
234 SDL_Swap64(Uint64 x)
240 extern __inline Uint64 SDL_Swap64(Uint64);
241 #pragma aux SDL_Swap64 = \
249 SDL_Swap64(Uint64 x)
295 #define SDL_SwapBE64(X) SDL_Swap64(X)
300 #define SDL_SwapLE64(X) SDL_Swap64(X)
/dports/games/vkquake/vkQuake-1.12.2/Windows/SDL2/include/
H A DSDL_endian.h212 #define SDL_Swap64(x) __builtin_bswap64(x) macro
215 #define SDL_Swap64(x) _byteswap_uint64(x)
218 SDL_Swap64(Uint64 x)
234 SDL_Swap64(Uint64 x)
240 extern __inline Uint64 SDL_Swap64(Uint64);
241 #pragma aux SDL_Swap64 = \
249 SDL_Swap64(Uint64 x)
295 #define SDL_SwapBE64(X) SDL_Swap64(X)
300 #define SDL_SwapLE64(X) SDL_Swap64(X)
/dports/x11/controllermap/SDL2-2.0.18/include/
H A DSDL_endian.h212 #define SDL_Swap64(x) __builtin_bswap64(x) macro
215 #define SDL_Swap64(x) _byteswap_uint64(x)
218 SDL_Swap64(Uint64 x)
234 SDL_Swap64(Uint64 x)
240 extern __inline Uint64 SDL_Swap64(Uint64);
241 #pragma aux SDL_Swap64 = \
249 SDL_Swap64(Uint64 x)
295 #define SDL_SwapBE64(X) SDL_Swap64(X)
300 #define SDL_SwapLE64(X) SDL_Swap64(X)
/dports/audio/fasttracker2/ft2-clone-1.49/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/
H A DSDL_endian.h215 #define SDL_Swap64(x) __builtin_bswap64(x) macro
219 SDL_Swap64(Uint64 x)
235 SDL_Swap64(Uint64 x)
241 extern _inline Uint64 SDL_Swap64(Uint64);
242 #pragma aux SDL_Swap64 = \
250 #define SDL_Swap64(x) _byteswap_uint64(x)
253 SDL_Swap64(Uint64 x)
294 #define SDL_SwapBE64(X) SDL_Swap64(X)
299 #define SDL_SwapLE64(X) SDL_Swap64(X)
/dports/audio/fasttracker2/ft2-clone-1.49/vs2019_project/ft2-clone/sdl/include/SDL2/
H A DSDL_endian.h215 #define SDL_Swap64(x) __builtin_bswap64(x) macro
219 SDL_Swap64(Uint64 x)
235 SDL_Swap64(Uint64 x)
241 extern _inline Uint64 SDL_Swap64(Uint64);
242 #pragma aux SDL_Swap64 = \
250 #define SDL_Swap64(x) _byteswap_uint64(x)
253 SDL_Swap64(Uint64 x)
294 #define SDL_SwapBE64(X) SDL_Swap64(X)
299 #define SDL_SwapLE64(X) SDL_Swap64(X)
/dports/audio/protracker/pt2-clone-1.37/vs2019_project/pt2-clone/sdl/include/SDL2/
H A DSDL_endian.h215 #define SDL_Swap64(x) __builtin_bswap64(x) macro
219 SDL_Swap64(Uint64 x)
235 SDL_Swap64(Uint64 x)
241 extern _inline Uint64 SDL_Swap64(Uint64);
242 #pragma aux SDL_Swap64 = \
250 #define SDL_Swap64(x) _byteswap_uint64(x)
253 SDL_Swap64(Uint64 x)
294 #define SDL_SwapBE64(X) SDL_Swap64(X)
299 #define SDL_SwapLE64(X) SDL_Swap64(X)
/dports/audio/protracker/pt2-clone-1.37/release/macos/pt2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/
H A DSDL_endian.h215 #define SDL_Swap64(x) __builtin_bswap64(x) in ComplexPatternFuncMutatesDAG()
219 SDL_Swap64(Uint64 x) in ComplexPatternFuncMutatesDAG()
235 SDL_Swap64(Uint64 x) in ComplexPatternFuncMutatesDAG()
241 extern _inline Uint64 SDL_Swap64(Uint64); in ComplexPatternFuncMutatesDAG()
242 #pragma aux SDL_Swap64 = \ in ComplexPatternFuncMutatesDAG()
250 #define SDL_Swap64(x) _byteswap_uint64(x) in ComplexPatternFuncMutatesDAG()
253 SDL_Swap64(Uint64 x) in ComplexPatternFuncMutatesDAG()
294 #define SDL_SwapBE64(X) SDL_Swap64(X) in ComplexPatternFuncMutatesDAG()
299 #define SDL_SwapLE64(X) SDL_Swap64(X) in ComplexPatternFuncMutatesDAG()
/dports/games/libretro-nxengine/nxengine-libretro-10c4381/nxengine/sdl/include/
H A DLRSDL_endian.h132 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function
145 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function
151 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function
170 #define SDL_Swap64(X) (X) macro
182 #define SDL_SwapLE64(X) SDL_Swap64(X)
192 #define SDL_SwapBE64(X) SDL_Swap64(X)
/dports/games/scourge/scourge/xcode10.4/Frameworks/SDL.framework/Versions/A/Headers/
H A DSDL_endian.h129 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function
142 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function
148 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function
167 #define SDL_Swap64(X) (X) macro
178 #define SDL_SwapBE64(X) SDL_Swap64(X)
182 #define SDL_SwapLE64(X) SDL_Swap64(X)
/dports/games/ioquake3/ioquake3-1.36/code/SDL12/include/
H A DSDL_endian.h127 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function
140 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function
146 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function
165 #define SDL_Swap64(X) (X) macro
176 #define SDL_SwapBE64(X) SDL_Swap64(X)
180 #define SDL_SwapLE64(X) SDL_Swap64(X)
/dports/games/ioquake3-server/ioquake3-1.36/code/SDL12/include/
H A DSDL_endian.h127 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function
140 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function
146 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function
165 #define SDL_Swap64(X) (X) macro
176 #define SDL_SwapBE64(X) SDL_Swap64(X)
180 #define SDL_SwapLE64(X) SDL_Swap64(X)
/dports/devel/sdl12/SDL-1.2.15/include/
H A DSDL_endian.h144 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function
157 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function
163 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function
182 #define SDL_Swap64(X) (X) macro
197 #define SDL_SwapBE64(X) SDL_Swap64(X)
201 #define SDL_SwapLE64(X) SDL_Swap64(X)
/dports/games/frogatto/frogatto-1.3.1/MacOSJet/dylibs/SDL.framework/Versions/A/Headers/
H A DSDL_endian.h139 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function
152 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function
158 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function
177 #define SDL_Swap64(X) (X) macro
192 #define SDL_SwapBE64(X) SDL_Swap64(X)
196 #define SDL_SwapLE64(X) SDL_Swap64(X)
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/SDL12/include/
H A DSDL_endian.h127 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function
140 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function
146 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function
165 #define SDL_Swap64(X) (X) macro
176 #define SDL_SwapBE64(X) SDL_Swap64(X)
180 #define SDL_SwapLE64(X) SDL_Swap64(X)
/dports/games/blinkensisters/blinkensisters/lostpixels/game/software/WIN32/SDL/include/
H A DSDL_endian.h127 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function
140 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function
146 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function
165 #define SDL_Swap64(X) (X) macro
176 #define SDL_SwapBE64(X) SDL_Swap64(X)
180 #define SDL_SwapLE64(X) SDL_Swap64(X)
/dports/games/bloodfrontier/bloodfrontier/src/include/
H A DSDL_endian.h139 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function
152 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function
158 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function
177 #define SDL_Swap64(X) (X) macro
192 #define SDL_SwapBE64(X) SDL_Swap64(X)
196 #define SDL_SwapLE64(X) SDL_Swap64(X)
/dports/games/biniax2/biniax2-1.30_9/SDLinclude/
H A DSDL_endian.h127 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function
140 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function
146 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function
165 #define SDL_Swap64(X) (X) macro
176 #define SDL_SwapBE64(X) SDL_Swap64(X)
180 #define SDL_SwapLE64(X) SDL_Swap64(X)
/dports/games/NBlood/NBlood-a1689a4/platform/Wii/include/SDL/
H A DSDL_endian.h129 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function
142 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function
148 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function
167 #define SDL_Swap64(X) (X) macro
178 #define SDL_SwapBE64(X) SDL_Swap64(X)
182 #define SDL_SwapLE64(X) SDL_Swap64(X)
/dports/games/assaultcube/AssaultCube_v1.2.0.2/source/include/
H A DSDL_endian.h139 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function
152 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function
158 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function
177 #define SDL_Swap64(X) (X) macro
192 #define SDL_SwapBE64(X) SDL_Swap64(X)
196 #define SDL_SwapLE64(X) SDL_Swap64(X)
/dports/games/openarena/openarena-engine-source-0.8.8/code/SDL12/include/
H A DSDL_endian.h139 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function
152 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function
158 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function
177 #define SDL_Swap64(X) (X) macro
192 #define SDL_SwapBE64(X) SDL_Swap64(X)
196 #define SDL_SwapLE64(X) SDL_Swap64(X)
/dports/games/nexuiz/Nexuiz/Nexuiz-SDL.app/Contents/Frameworks/SDL.framework/Versions/A/Headers/
H A DSDL_endian.h129 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function
142 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function
148 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function
167 #define SDL_Swap64(X) (X) macro
178 #define SDL_SwapBE64(X) SDL_Swap64(X)
182 #define SDL_SwapLE64(X) SDL_Swap64(X)

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