/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/src/events/ |
H A D | SDL_windowevents.c | 36 if (event->type == SDL_WINDOWEVENT && in RemovePendingResizedEvents() 50 if (event->type == SDL_WINDOWEVENT && in RemovePendingSizeChangedEvents() 64 if (event->type == SDL_WINDOWEVENT && in RemovePendingMoveEvents() 78 if (event->type == SDL_WINDOWEVENT && in RemovePendingExposedEvents() 194 if (SDL_GetEventState(SDL_WINDOWEVENT) == SDL_ENABLE) { in SDL_SendWindowEvent() 196 event.type = SDL_WINDOWEVENT; in SDL_SendWindowEvent()
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/dports/emulators/mame/mame-mame0226/3rdparty/SDL2/src/events/ |
H A D | SDL_windowevents.c | 36 if (event->type == SDL_WINDOWEVENT && in RemovePendingResizedEvents() 50 if (event->type == SDL_WINDOWEVENT && in RemovePendingSizeChangedEvents() 64 if (event->type == SDL_WINDOWEVENT && in RemovePendingMoveEvents() 78 if (event->type == SDL_WINDOWEVENT && in RemovePendingExposedEvents() 194 if (SDL_GetEventState(SDL_WINDOWEVENT) == SDL_ENABLE) { in SDL_SendWindowEvent() 196 event.type = SDL_WINDOWEVENT; in SDL_SendWindowEvent()
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/SDL/src/events/ |
H A D | SDL_windowevents.c | 36 if (event->type == SDL_WINDOWEVENT && in RemovePendingResizedEvents() 50 if (event->type == SDL_WINDOWEVENT && in RemovePendingSizeChangedEvents() 64 if (event->type == SDL_WINDOWEVENT && in RemovePendingMoveEvents() 78 if (event->type == SDL_WINDOWEVENT && in RemovePendingExposedEvents() 194 if (SDL_GetEventState(SDL_WINDOWEVENT) == SDL_ENABLE) { in SDL_SendWindowEvent() 196 event.type = SDL_WINDOWEVENT; in SDL_SendWindowEvent()
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/dports/graphics/milton/milton-1.9.1/third_party/SDL2-2.0.8/src/events/ |
H A D | SDL_windowevents.c | 36 if (event->type == SDL_WINDOWEVENT && in RemovePendingResizedEvents() 50 if (event->type == SDL_WINDOWEVENT && in RemovePendingSizeChangedEvents() 64 if (event->type == SDL_WINDOWEVENT && in RemovePendingMoveEvents() 78 if (event->type == SDL_WINDOWEVENT && in RemovePendingExposedEvents() 194 if (SDL_GetEventState(SDL_WINDOWEVENT) == SDL_ENABLE) { in SDL_SendWindowEvent() 196 event.type = SDL_WINDOWEVENT; in SDL_SendWindowEvent()
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/dports/x11/controllermap/SDL2-2.0.18/src/events/ |
H A D | SDL_windowevents.c | 35 if (event->type == SDL_WINDOWEVENT && in RemovePendingSizeChangedAndResizedEvents() 50 if (event->type == SDL_WINDOWEVENT && in RemovePendingMoveEvents() 64 if (event->type == SDL_WINDOWEVENT && in RemovePendingExposedEvents() 181 if (SDL_GetEventState(SDL_WINDOWEVENT) == SDL_ENABLE) { in SDL_SendWindowEvent() 183 event.type = SDL_WINDOWEVENT; in SDL_SendWindowEvent()
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/dports/devel/sdl20/SDL2-2.0.18/src/events/ |
H A D | SDL_windowevents.c | 35 if (event->type == SDL_WINDOWEVENT && in RemovePendingSizeChangedAndResizedEvents() 50 if (event->type == SDL_WINDOWEVENT && in RemovePendingMoveEvents() 64 if (event->type == SDL_WINDOWEVENT && in RemovePendingExposedEvents() 181 if (SDL_GetEventState(SDL_WINDOWEVENT) == SDL_ENABLE) { in SDL_SendWindowEvent() 183 event.type = SDL_WINDOWEVENT; in SDL_SendWindowEvent()
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/dports/games/wesnoth/wesnoth-1.14.17/src/ |
H A D | events.cpp | 462 if((a.type == SDL_WINDOWEVENT) && ( in remove_on_resize() 504 if(!begin_ignoring && temp_event.type == SDL_WINDOWEVENT && ( in pump() 531 if(event.type == SDL_WINDOWEVENT && event.window.event == SDL_WINDOWEVENT_RESIZED) { in pump() 625 case SDL_WINDOWEVENT: in pump() 771 event.window.type = SDL_WINDOWEVENT; in raise_resize_event() 865 int num = SDL_PeepEvents(events, 100, SDL_PEEKEVENT, SDL_WINDOWEVENT, SDL_WINDOWEVENT); in peek_for_resize() 867 if(events[i].type == SDL_WINDOWEVENT && events[i].window.event == SDL_WINDOWEVENT_RESIZED) { in peek_for_resize()
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/dports/games/meandmyshadow/meandmyshadow-0.5a/src/ |
H A D | Main.cpp | 127 if(event.type==SDL_WINDOWEVENT){ in main() 184 if(lastResize.type==SDL_WINDOWEVENT){ in main()
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H A D | GUIOverlay.cpp | 71 if (event.type == SDL_WINDOWEVENT && event.window.event == SDL_WINDOWEVENT_SIZE_CHANGED) { in enterLoop() 101 if (lastResize.type == SDL_WINDOWEVENT){ in enterLoop()
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/dports/games/residualvm/residualvm-0.3.1/backends/events/ps3sdl/ |
H A D | ps3sdl-events.cpp | 129 if (event->type == SDL_WINDOWEVENT) { in preprocessEvents() 148 if (event->type != SDL_WINDOWEVENT) in preprocessEvents()
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/dports/games/openmw/openmw-openmw-0.47.0/components/sdlutil/ |
H A D | sdlinputwrapper.cpp | 56 while (SDL_PeepEvents(&evt, 1, SDL_GETEVENT, SDL_WINDOWEVENT, SDL_WINDOWEVENT)) in capture() 149 case SDL_WINDOWEVENT: in capture()
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/dports/games/supertux2/SuperTux-v0.6.3-Source/src/editor/ |
H A D | widget.cpp | 42 case SDL_WINDOWEVENT: in event()
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/dports/graphics/openvkl/openvkl-1.1.0/examples/interactive/imgui-1.83/examples/example_sdl_directx11/ |
H A D | main.cpp | 115 …if (event.type == SDL_WINDOWEVENT && event.window.event == SDL_WINDOWEVENT_CLOSE && event.window.w… in main() 117 …if (event.type == SDL_WINDOWEVENT && event.window.event == SDL_WINDOWEVENT_RESIZED && event.window… in main()
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/dports/games/instead/instead-3.4.1/src/ |
H A D | input.c | 429 case SDL_WINDOWEVENT: 454 if (event.type == SDL_WINDOWEVENT && event.window.event == SDL_WINDOWEVENT_FOCUS_GAINED) { 479 if (SDL_PeepEvents(&peek, 1, SDL_PEEKEVENT, SDL_WINDOWEVENT, SDL_WINDOWEVENT) > 0)
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/dports/games/maxr/maxr-0.2.9/src/events/ |
H A D | eventmanager.cpp | 78 case SDL_WINDOWEVENT: in handleSdlEvent()
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/dports/devel/py-game_sdl2/pygame_sdl2-2.1.0-for-renpy-7.4.11/include/ |
H A D | event_enum.pxi | 15 SDL_WINDOWEVENT
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H A D | event_list.pxi | 13 WINDOWEVENT = SDL_WINDOWEVENT
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H A D | event_names.pxi | 14 SDL_WINDOWEVENT : 'WINDOWEVENT',
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/SDL/src/video/android/ |
H A D | SDL_androidevents.c | 107 …if (SDL_HasEvent(SDL_WINDOWEVENT) || SDL_HasEvent(SDL_APP_WILLENTERBACKGROUND) || SDL_HasEvent(SDL…
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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burner/sdl/ |
H A D | run.cpp | 381 if (e.type == SDL_WINDOWEVENT) in pause_game() 432 case SDL_WINDOWEVENT: // Window Event in RunMessageLoop()
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/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/src/video/android/ |
H A D | SDL_androidevents.c | 105 …if (SDL_HasEvent(SDL_WINDOWEVENT) || SDL_HasEvent(SDL_APP_WILLENTERBACKGROUND) || SDL_HasEvent(SDL…
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/dports/emulators/mame/mame-mame0226/3rdparty/SDL2/src/video/android/ |
H A D | SDL_androidevents.c | 105 …if (SDL_HasEvent(SDL_WINDOWEVENT) || SDL_HasEvent(SDL_APP_WILLENTERBACKGROUND) || SDL_HasEvent(SDL…
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/dports/games/0ad/0ad-0.0.23b-alpha/source/ps/ |
H A D | Globals.cpp | 44 case SDL_WINDOWEVENT: in GlobalsInputHandler()
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/dports/graphics/milton/milton-1.9.1/third_party/SDL2-2.0.8/src/video/android/ |
H A D | SDL_androidevents.c | 103 …if (SDL_HasEvent(SDL_WINDOWEVENT) || SDL_HasEvent(SDL_APP_WILLENTERBACKGROUND) || SDL_HasEvent(SDL…
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/dports/games/retroarch/RetroArch-1.9.7/gfx/drivers_context/ |
H A D | sdl_gl_ctx.c | 315 SDL_GETEVENT, SDL_QUIT, SDL_WINDOWEVENT) > 0) in sdl_ctx_check_window() 330 case SDL_WINDOWEVENT: in sdl_ctx_check_window()
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