/dports/devel/sdl20/SDL2-2.0.18/test/ |
H A D | testrumble.c | 64 if ((l < 3) && SDL_isdigit(name[0]) && ((l == 1) || SDL_isdigit(name[1]))) { in main()
|
H A D | testhaptic.c | 63 if ((i < 3) && SDL_isdigit(name[0]) && ((i == 1) || SDL_isdigit(name[1]))) { in main()
|
/dports/x11/controllermap/SDL2-2.0.18/test/ |
H A D | testrumble.c | 64 if ((l < 3) && SDL_isdigit(name[0]) && ((l == 1) || SDL_isdigit(name[1]))) { in main()
|
H A D | testhaptic.c | 63 if ((i < 3) && SDL_isdigit(name[0]) && ((i == 1) || SDL_isdigit(name[1]))) { in main()
|
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/dependencies/lib-SDL2-2.0.8-mingw/test/ |
H A D | testrumble.c | 68 if ((l < 3) && SDL_isdigit(name[0]) && ((l == 1) || SDL_isdigit(name[1]))) { in main()
|
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/libs/SDL2/test/ |
H A D | testrumble.c | 68 if ((l < 3) && SDL_isdigit(name[0]) && ((l == 1) || SDL_isdigit(name[1]))) { in main()
|
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/SDL/src/stdlib/ |
H A D | SDL_stdlib.c | 261 int SDL_isdigit(int x) { return isdigit(x); } in SDL_isdigit() function 266 int SDL_isdigit(int x) { return ((x) >= '0') && ((x) <= '9'); } in SDL_isdigit() function
|
H A D | SDL_string.c | 72 if (SDL_isdigit((unsigned char) *text)) { in SDL_ScanLong() 108 if (SDL_isdigit((unsigned char) *text)) { in SDL_ScanUnsignedLong() 140 if (SDL_isdigit((unsigned char) *text)) { in SDL_ScanUintPtrT() 177 if (SDL_isdigit((unsigned char) *text)) { in SDL_ScanLongLong() 213 if (SDL_isdigit((unsigned char) *text)) { in SDL_ScanUnsignedLongLong() 251 while (SDL_isdigit((unsigned char) *text)) { in SDL_ScanFloat()
|
/dports/graphics/sdl2_image/SDL2_image-2.0.5/ |
H A D | IMG_pnm.c | 89 if (!SDL_isdigit(ch)) { in ReadNumber() 103 } while ( SDL_isdigit(ch) ); in ReadNumber()
|
/dports/devel/sdl12/SDL-1.2.15/src/stdlib/ |
H A D | SDL_string.c | 48 if ( SDL_isdigit((unsigned char) *text) ) { in SDL_ScanLong() 83 if ( SDL_isdigit((unsigned char) *text) ) { in SDL_ScanUnsignedLong() 114 if ( SDL_isdigit((unsigned char) *text) ) { in SDL_ScanUintPtrT() 151 if ( SDL_isdigit((unsigned char) *text) ) { in SDL_ScanLongLong() 186 if ( SDL_isdigit((unsigned char) *text) ) { in SDL_ScanUnsignedLongLong() 224 while ( SDL_isdigit((unsigned char) *text) ) { in SDL_ScanFloat()
|
/dports/games/warmux/warmux-11.04/build/android/jni/sdl/src/stdlib/ |
H A D | SDL_string.c | 48 if ( SDL_isdigit((unsigned char) *text) ) { in SDL_ScanLong() 83 if ( SDL_isdigit((unsigned char) *text) ) { in SDL_ScanUnsignedLong() 114 if ( SDL_isdigit((unsigned char) *text) ) { in SDL_ScanUintPtrT() 151 if ( SDL_isdigit((unsigned char) *text) ) { in SDL_ScanLongLong() 186 if ( SDL_isdigit((unsigned char) *text) ) { in SDL_ScanUnsignedLongLong() 224 while ( SDL_isdigit((unsigned char) *text) ) { in SDL_ScanFloat()
|
/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/src/stdlib/ |
H A D | SDL_string.c | 72 if (SDL_isdigit((unsigned char) *text)) { in SDL_ScanLong() 108 if (SDL_isdigit((unsigned char) *text)) { in SDL_ScanUnsignedLong() 140 if (SDL_isdigit((unsigned char) *text)) { in SDL_ScanUintPtrT() 177 if (SDL_isdigit((unsigned char) *text)) { in SDL_ScanLongLong() 213 if (SDL_isdigit((unsigned char) *text)) { in SDL_ScanUnsignedLongLong() 251 while (SDL_isdigit((unsigned char) *text)) { in SDL_ScanFloat()
|
/dports/emulators/mame/mame-mame0226/3rdparty/SDL2/src/stdlib/ |
H A D | SDL_string.c | 72 if (SDL_isdigit((unsigned char) *text)) { in SDL_ScanLong() 108 if (SDL_isdigit((unsigned char) *text)) { in SDL_ScanUnsignedLong() 140 if (SDL_isdigit((unsigned char) *text)) { in SDL_ScanUintPtrT() 177 if (SDL_isdigit((unsigned char) *text)) { in SDL_ScanLongLong() 213 if (SDL_isdigit((unsigned char) *text)) { in SDL_ScanUnsignedLongLong() 251 while (SDL_isdigit((unsigned char) *text)) { in SDL_ScanFloat()
|
/dports/graphics/milton/milton-1.9.1/third_party/SDL2-2.0.8/src/stdlib/ |
H A D | SDL_string.c | 68 if (SDL_isdigit((unsigned char) *text)) { in SDL_ScanLong() 104 if (SDL_isdigit((unsigned char) *text)) { in SDL_ScanUnsignedLong() 136 if (SDL_isdigit((unsigned char) *text)) { in SDL_ScanUintPtrT() 173 if (SDL_isdigit((unsigned char) *text)) { in SDL_ScanLongLong() 209 if (SDL_isdigit((unsigned char) *text)) { in SDL_ScanUnsignedLongLong() 247 while (SDL_isdigit((unsigned char) *text)) { in SDL_ScanFloat()
|
/dports/games/libretro-nxengine/nxengine-libretro-10c4381/nxengine/sdl/include/ |
H A D | LRSDL_stdinc.h | 176 #define SDL_isdigit(X) isdigit(X) macro 181 #define SDL_isdigit(X) (((X) >= '0') && ((X) <= '9'))
|
/dports/x11/controllermap/SDL2-2.0.18/src/stdlib/ |
H A D | SDL_string.c | 74 if (SDL_isdigit((unsigned char) *text)) { in SDL_ScanLong() 110 if (SDL_isdigit((unsigned char) *text)) { in SDL_ScanUnsignedLong() 142 if (SDL_isdigit((unsigned char) *text)) { in SDL_ScanUintPtrT() 179 if (SDL_isdigit((unsigned char) *text)) { in SDL_ScanLongLong() 215 if (SDL_isdigit((unsigned char) *text)) { in SDL_ScanUnsignedLongLong() 253 while (SDL_isdigit((unsigned char) *text)) { in SDL_ScanFloat()
|
/dports/devel/sdl20/SDL2-2.0.18/src/stdlib/ |
H A D | SDL_string.c | 74 if (SDL_isdigit((unsigned char) *text)) { in SDL_ScanLong() 110 if (SDL_isdigit((unsigned char) *text)) { in SDL_ScanUnsignedLong() 142 if (SDL_isdigit((unsigned char) *text)) { in SDL_ScanUintPtrT() 179 if (SDL_isdigit((unsigned char) *text)) { in SDL_ScanLongLong() 215 if (SDL_isdigit((unsigned char) *text)) { in SDL_ScanUnsignedLongLong() 253 while (SDL_isdigit((unsigned char) *text)) { in SDL_ScanFloat()
|
/dports/games/ioquake3/ioquake3-1.36/code/SDL12/include/ |
H A D | SDL_stdinc.h | 220 #define SDL_isdigit(X) isdigit(X) macro 225 #define SDL_isdigit(X) (((X) >= '0') && ((X) <= '9'))
|
/dports/games/ioquake3-server/ioquake3-1.36/code/SDL12/include/ |
H A D | SDL_stdinc.h | 220 #define SDL_isdigit(X) isdigit(X) macro 225 #define SDL_isdigit(X) (((X) >= '0') && ((X) <= '9'))
|
/dports/games/evq3/evq3/code/SDL12/include/ |
H A D | SDL_stdinc.h | 220 #define SDL_isdigit(X) isdigit(X) macro 225 #define SDL_isdigit(X) (((X) >= '0') && ((X) <= '9'))
|
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/SDL12/include/ |
H A D | SDL_stdinc.h | 220 #define SDL_isdigit(X) isdigit(X) macro 225 #define SDL_isdigit(X) (((X) >= '0') && ((X) <= '9'))
|
/dports/games/blinkensisters/blinkensisters/lostpixels/game/software/WIN32/SDL/include/ |
H A D | SDL_stdinc.h | 220 #define SDL_isdigit(X) isdigit(X) macro 225 #define SDL_isdigit(X) (((X) >= '0') && ((X) <= '9'))
|
/dports/games/biniax2/biniax2-1.30_9/SDLinclude/ |
H A D | SDL_stdinc.h | 220 #define SDL_isdigit(X) isdigit(X) macro 225 #define SDL_isdigit(X) (((X) >= '0') && ((X) <= '9'))
|
/dports/games/NBlood/NBlood-a1689a4/platform/Wii/include/SDL/ |
H A D | SDL_stdinc.h | 226 #define SDL_isdigit(X) isdigit(X) macro 231 #define SDL_isdigit(X) (((X) >= '0') && ((X) <= '9'))
|
/dports/games/nexuiz/Nexuiz/Nexuiz-SDL.app/Contents/Frameworks/SDL.framework/Versions/A/Headers/ |
H A D | SDL_stdinc.h | 226 #define SDL_isdigit(X) isdigit(X) macro 231 #define SDL_isdigit(X) (((X) >= '0') && ((X) <= '9'))
|