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Searched refs:SD_BSDF_NEEDS_LCG (Results 1 – 4 of 4) sorted by relevance

/dports/graphics/blender/blender-2.91.0/intern/cycles/kernel/closure/
H A Dbsdf_microfacet_multi.h384 return SD_BSDF | SD_BSDF_HAS_EVAL | SD_BSDF_NEEDS_LCG; in bsdf_microfacet_multi_ggx_common_setup()
546 return SD_BSDF | SD_BSDF_HAS_EVAL | SD_BSDF_NEEDS_LCG; in bsdf_microfacet_multi_ggx_glass_setup()
562 return SD_BSDF | SD_BSDF_HAS_EVAL | SD_BSDF_NEEDS_LCG; in bsdf_microfacet_multi_ggx_glass_fresnel_setup()
H A Dbsdf_hair_principled.h226 return SD_BSDF | SD_BSDF_HAS_EVAL | SD_BSDF_NEEDS_LCG; in bsdf_principled_hair_setup()
/dports/graphics/blender/blender-2.91.0/intern/cycles/kernel/
H A Dkernel_types.h867 SD_BSDF_NEEDS_LCG = (1 << 10), enumerator
870 SD_EXTINCTION | SD_SCATTER | SD_BSDF_NEEDS_LCG),
H A Dkernel_shader.h1109 if (sd->flag & SD_BSDF_NEEDS_LCG) { in shader_eval_surface()