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Searched refs:SD_EXPLODEFLOORSND (Results 1 – 4 of 4) sorted by relevance

/dports/games/rottdc/rottdc-1.0-2/rott/
H A Drt_sound.h144 SD_EXPLODEFLOORSND, enumerator
H A Drt_draw.c4609 SD_Play(SD_EXPLODEFLOORSND+(RandomNumber("Explosion",4)>>7)); in UpdateTransmitterExplosions()
4861 SD_Play(SD_EXPLODEFLOORSND+(RandomNumber("Explosion",4)>>7)); in UpdateWorldExplosions()
H A Drt_ted.c851 SD_PreCacheSoundGroup(SD_EXPLODEFLOORSND,SD_EXPLODESND); in MiscPreCache()
H A Drt_actor.c2402 SD_PlaySoundRTP(SD_EXPLODEFLOORSND,ob->x,ob->y); in SpawnFirebomb()
3714 sound = SD_EXPLODEFLOORSND; in T_BossExplosions()