Searched refs:SD_EXPLODEFLOORSND (Results 1 – 4 of 4) sorted by relevance
144 SD_EXPLODEFLOORSND, enumerator
4609 SD_Play(SD_EXPLODEFLOORSND+(RandomNumber("Explosion",4)>>7)); in UpdateTransmitterExplosions()4861 SD_Play(SD_EXPLODEFLOORSND+(RandomNumber("Explosion",4)>>7)); in UpdateWorldExplosions()
851 SD_PreCacheSoundGroup(SD_EXPLODEFLOORSND,SD_EXPLODESND); in MiscPreCache()
2402 SD_PlaySoundRTP(SD_EXPLODEFLOORSND,ob->x,ob->y); in SpawnFirebomb()3714 sound = SD_EXPLODEFLOORSND; in T_BossExplosions()