Searched refs:SD_GETWEAPONSND (Results 1 – 3 of 3) sorted by relevance
159 SD_GETWEAPONSND, enumerator
1534 SD_PreCacheSound(SD_GETWEAPONSND); in PreCacheStaticSounds()
3027 SD_PlaySoundRTP(SD_GETWEAPONSND,ob->x, ob->y); in GiveBulletWeapon()3049 SD_PlaySoundRTP(SD_GETWEAPONSND,ob->x, ob->y); in GivePlayerMissileWeapon()