Searched refs:SECSKILL (Results 1 – 5 of 5) sorted by relevance
/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/dialog/ |
H A D | dialog_levelup.cpp | 57 const fheroes2::Sprite & sprite_frame = fheroes2::AGG::GetICN( ICN::SECSKILL, 15 ); in DialogOneSecondary() 63 …const fheroes2::Sprite & sprite_skill = fheroes2::AGG::GetICN( ICN::SECSKILL, sec.GetIndexSprite1(… in DialogOneSecondary() 92 const fheroes2::Sprite & sprite_frame = fheroes2::AGG::GetICN( ICN::SECSKILL, 15 ); in DialogSelectSecondary() 93 …const fheroes2::Sprite & sprite_skill1 = fheroes2::AGG::GetICN( ICN::SECSKILL, sec1.GetIndexSprite… in DialogSelectSecondary() 94 …const fheroes2::Sprite & sprite_skill2 = fheroes2::AGG::GetICN( ICN::SECSKILL, sec2.GetIndexSprite… in DialogSelectSecondary()
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H A D | dialog_skillinfo.cpp | 52 const fheroes2::Sprite & border = fheroes2::AGG::GetICN( ICN::SECSKILL, 15 ); in SecondarySkillInfo() 72 … const fheroes2::Sprite & sprite = fheroes2::AGG::GetICN( ICN::SECSKILL, skill.GetIndexSprite1() ); in SecondarySkillInfo()
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/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/gui/ |
H A D | skill_bar.cpp | 197 const fheroes2::Sprite & sprite = fheroes2::AGG::GetICN( ICN::SECSKILL, 0 ); in SecondarySkillsBar() 207 fheroes2::Blit( fheroes2::AGG::GetICN( ICN::SECSKILL, 0 ), dstsf, pos.x, pos.y ); in RedrawBackground() 214 …N( ICN::MINISS, skill.GetIndexSprite2() ) : fheroes2::AGG::GetICN( ICN::SECSKILL, skill.GetIndexSp… in RedrawItem()
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/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/agg/ |
H A D | icn.h | 617 SECSKILL, enumerator
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H A D | icn.cpp | 155 …{ SECSKILL, "SECSKILL.ICN" }, { SHADOW32, "SHADOW32.ICN" }, { SHIELD, "SHIELD.ICN" }, { SHNGAN…
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