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Searched refs:SECTMINY (Results 1 – 3 of 3) sorted by relevance

/dports/games/xspacewarp/xspacewarp-1.2/
H A Dparams.hh211 #define SECTMINY (15*SECTROW) macro
216 #define SECTH (SECTMAXY-SECTMINY+1)
H A Dc_combatant.cc196 (shot.from.y < SECTMINY + margin) || in initshot()
310 if (shot.to.y < SECTMINY+margin) // hit top boundary in snip()
312 pnt.y = SECTMINY+margin; in snip()
349 nw.y = max(shot.to.y - CLEANUPH/2, SECTMINY); in cleanup()
H A Dc_ship.cc140 nw.y = max(explosion.center.y - EXPLODERAD - 1, SECTMINY); in expand()
204 (pnt.y >= SECTMINY) && (pnt.y <= SECTMAXY - FRAGH + 1)) in randfrag()