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Searched refs:SEQ_END_LEVEL (Results 1 – 3 of 3) sorted by relevance

/dports/games/sdlpop/SDLPoP-1.22/src/
H A Dtypes.h1100 SEQ_END_LEVEL = 0xF1, enumerator
H A Dseg006.c649 case SEQ_END_LEVEL: // end level in play_seq()
H A Dseqtbl.c988 snd(SND_FOOTSTEP), SEQ_END_LEVEL, /* ":loop" */ LABEL(climbstairs_loop) frame_0,