Searched refs:SEQ_END_LEVEL (Results 1 – 3 of 3) sorted by relevance
1100 SEQ_END_LEVEL = 0xF1, enumerator
649 case SEQ_END_LEVEL: // end level in play_seq()
988 snd(SND_FOOTSTEP), SEQ_END_LEVEL, /* ":loop" */ LABEL(climbstairs_loop) frame_0,