Searched refs:SETTINGS_SND_MENU (Results 1 – 11 of 11) sorted by relevance
49 char *SETTINGS_SND_MENU = NULL; variable511 snprintf(menu_buff, sizeof(menu_buff), SETTINGS_SND_MENU, in game_menu_gen()889 FREE(SETTINGS_SND_MENU); in lang_free()917 …MAIN_MENU && ABOUT_MENU && BACK_MENU && SETTINGS_SND_MENU && SETTINGS_GFX_MENU && SETTINGS_OTH_MEN… in lang_ok()939 { "SETTINGS_SND_MENU", parse_esc_string, &SETTINGS_SND_MENU, 0 },
52 SETTINGS_SND_MENU = \ key
53 SETTINGS_SND_MENU = \ key