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Searched refs:SET_PLAYER_INTERLEVEL_TELEPORTING_STATUS (Results 1 – 2 of 2) sorted by relevance

/dports/games/alephone/alephone-release-20190331/Source_Files/GameWorld/
H A Dplayer.h334 #define SET_PLAYER_INTERLEVEL_TELEPORTING_STATUS(p,v) ((void)((v)?((p)->flags|=(uint16)_player_is_i… macro
H A Dplayer.cpp1277 SET_PLAYER_INTERLEVEL_TELEPORTING_STATUS(player, false); in update_player_teleport()
1420 SET_PLAYER_INTERLEVEL_TELEPORTING_STATUS(player, true); in update_player_teleport()
1621 SET_PLAYER_INTERLEVEL_TELEPORTING_STATUS(player, false); in revive_player()