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Searched refs:SFX_BLASTER_BG (Results 1 – 2 of 2) sorted by relevance

/dports/games/exult/exult-snapshot-v1.7.0.20211128/
H A Dfnames.h201 #define SFX_BLASTER_BG "jmsfx.flx" macro
/dports/games/exult/exult-snapshot-v1.7.0.20211128/audio/
H A DAudio.cc312 return can_sfx(SFX_BLASTER_BG, out); in have_sblaster_sfx()