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Searched refs:SFX_SHOTGN (Results 1 – 6 of 6) sorted by relevance

/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/doom/src/
H A Dp_pspr.c564 S_StartSoundEx(SFX_SHOTGN, player->plr->mo); in A_FireShotgun()
H A Dp_enemy.c778 S_StartSound(SFX_SHOTGN, actor); in A_SPosAttack()
800 S_StartSound(SFX_SHOTGN, actor); in A_CPosAttack()
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/doom64/src/
H A Dp_pspr.c676 S_StartSound(SFX_SHOTGN, player->plr->mo); in A_FireShotgun()
H A Dp_enemy.c1061 S_StartSound(SFX_SHOTGN, actor); in A_SPosAttack()
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/doom64/include/
H A Dinfo.h1612 SFX_SHOTGN, enumerator
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/doom/include/
H A Dinfo.h1693 SFX_SHOTGN, enumerator