Searched refs:SF_ALWAYSCENTER (Results 1 – 5 of 5) sorted by relevance
215 SF_ALWAYSCENTER = 2 variable
288 GemRB.GameControlSetScreenFlags (SF_CENTERONACTOR | SF_ALWAYSCENTER, OP_XOR)
59 #define SF_ALWAYSCENTER 2 macro
104 ScreenFlags = SF_ALWAYSCENTER | SF_CENTERONACTOR; in GameControl()431 if ((ScreenFlags & SF_ALWAYSCENTER) && update_scripts) { in WillDraw()455 if ((ScreenFlags & SF_ALWAYSCENTER) == 0) { in WillDraw()810 if (was_selected || (ScreenFlags & SF_ALWAYSCENTER)) { in SelectActor()974 ScreenFlags^=SF_ALWAYSCENTER; in OnKeyRelease()
2029 gc->SetScreenFlags(SF_CENTERONACTOR|SF_ALWAYSCENTER, OP_OR); in LockScroll()2037 gc->SetScreenFlags(SF_CENTERONACTOR|SF_ALWAYSCENTER, OP_NAND); in UnlockScroll()