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Searched refs:SF_Continue (Results 1 – 3 of 3) sorted by relevance

/dports/games/zdoom/zdoom-2.8.1/src/fragglescript/
H A Dt_script.h469 void SF_Continue();
H A Dt_func.cpp515 void FParser::SF_Continue(void) in SF_Continue() function in FParser
4642 gscr->NewFunction("continue", &FParser::SF_Continue); in init_functions()
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/
H A Dt_func.c361 void SF_Continue(void) in SF_Continue() function
4500 new_function("continue", SF_Continue); in T_Init_functions()