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Searched refs:SF_NAVIGATION (Results 1 – 2 of 2) sorted by relevance

/dports/games/scummvm/scummvm-2.5.1/engines/buried/
H A Dresources.h415 #define SF_NAVIGATION 2 macro
H A Dscene_view.cpp1119 …on::String walkFileName = _vm->getFilePath(location.timeZone, location.environment, SF_NAVIGATION); in walkTransition()