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Searched refs:SF_STOMPDAMAGE (Results 1 – 3 of 3) sorted by relevance

/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/
H A Dd_player.h44SF_STOMPDAMAGE = 1<<9, // Always damage enemies, etc by landing on them, no matter your vuner… enumerator
45 …SF_MARIODAMAGE = SF_NOJUMPDAMAGE|SF_STOMPDAMAGE, // The Mario method of being able to damage …
H A Ddeh_tables.c5014 {"SF_STOMPDAMAGE",SF_STOMPDAMAGE},
H A Dp_user.c1162 …if ((player->charflags & SF_STOMPDAMAGE || player->pflags & PF_BOUNCING) && (P_MobjFlip(player->mo… in P_PlayerCanDamage()