Searched refs:SHADER_TYPE_SPIRV (Results 1 – 2 of 2) sorted by relevance
57 SHADER_TYPE_SPIRV, enumerator244 m_glcContext.setShaderType(SHADER_TYPE_SPIRV); in iterate()
265 DE_ASSERT(context.getShaderType() == SHADER_TYPE_SPIRV); in makeGraphicsPipeline()338 DE_ASSERT(context.getShaderType() == SHADER_TYPE_SPIRV); in makeComputePipeline()