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Searched refs:SH_NODE_EMISSION (Results 1 – 9 of 9) sorted by relevance

/dports/graphics/blender/blender-2.91.0/source/blender/nodes/shader/nodes/
H A Dnode_shader_emission.c49 sh_node_type_base(&ntype, SH_NODE_EMISSION, "Emission", NODE_CLASS_SHADER, 0); in register_node_type_sh_emission()
/dports/graphics/blender/blender-2.91.0/source/blender/io/collada/
H A DMaterials.cpp43 nmap["emission"] = add_node(C, ntree, SH_NODE_EMISSION, -300, 500, "emission"); in MaterialNode()
H A Dcollada_utils.cpp1293 nmap["emission"] = bc_add_node(C, ntree, SH_NODE_EMISSION, -300, 500, "emission"); in bc_add_default_shader()
/dports/graphics/blender/blender-2.91.0/source/blender/nodes/
H A DNOD_static_types.h92 DefNode(ShaderNode, SH_NODE_EMISSION, 0, "EMISSION", E…
/dports/graphics/blender/blender-2.91.0/source/blender/blenkernel/
H A DBKE_node.h977 #define SH_NODE_EMISSION 140 macro
/dports/graphics/blender/blender-2.91.0/source/blender/freestyle/intern/blender_interface/
H A DBlenderStrokeRenderer.cpp270 bNode *shader_emission = nodeAddStaticNode(NULL, ntree, SH_NODE_EMISSION); in GetStrokeShader()
/dports/graphics/blender/blender-2.91.0/source/blender/draw/engines/eevee/
H A Deevee_shaders.c1095 bNode *bsdf = nodeAddStaticNode(NULL, ntree, SH_NODE_EMISSION); in EEVEE_material_default_error_get()
/dports/graphics/blender/blender-2.91.0/source/blender/blenloader/intern/
H A Dversioning_cycles.c365 if (link->tonode == output_node && link->fromnode->type == SH_NODE_EMISSION) { in light_emission_node_to_energy()
/dports/graphics/blender/blender-2.91.0/source/blender/editors/space_node/
H A Dnode_edit.c497 shader = nodeAddStaticNode(NULL, ntree, SH_NODE_EMISSION); in ED_node_shader_default()