Searched refs:SH_NODE_OUTPUT_WORLD (Results 1 – 7 of 7) sorted by relevance
/dports/graphics/blender/blender-2.91.0/source/blender/nodes/shader/nodes/ |
H A D | node_shader_output_world.c | 49 sh_node_type_base(&ntype, SH_NODE_OUTPUT_WORLD, "World Output", NODE_CLASS_OUTPUT, 0); in register_node_type_sh_output_world()
|
/dports/graphics/blender/blender-2.91.0/source/blender/nodes/ |
H A D | NOD_static_types.h | 66 DefNode(ShaderNode, SH_NODE_OUTPUT_WORLD, def_sh_output, "OUTPUT_WORLD", O…
|
/dports/graphics/blender/blender-2.91.0/source/blender/nodes/shader/ |
H A D | node_shader_tree.c | 233 if (!ELEM(node->type, SH_NODE_OUTPUT_MATERIAL, SH_NODE_OUTPUT_WORLD, SH_NODE_OUTPUT_LIGHT)) { in ntreeShaderOutputNode()
|
/dports/graphics/blender/blender-2.91.0/source/blender/blenkernel/ |
H A D | BKE_node.h | 964 #define SH_NODE_OUTPUT_WORLD 125 macro
|
/dports/graphics/blender/blender-2.91.0/source/blender/draw/engines/eevee/ |
H A D | eevee_shaders.c | 1148 bNode *output = nodeAddStaticNode(NULL, ntree, SH_NODE_OUTPUT_WORLD); in EEVEE_shader_default_world_nodetree()
|
/dports/graphics/blender/blender-2.91.0/source/blender/editors/space_node/ |
H A D | node_edit.c | 483 output = nodeAddStaticNode(NULL, ntree, SH_NODE_OUTPUT_WORLD); in ED_node_shader_default() 692 SH_NODE_OUTPUT_WORLD, in ED_node_set_active()
|
H A D | drawnode.c | 1333 case SH_NODE_OUTPUT_WORLD: in node_shader_set_butfunc()
|