Home
last modified time | relevance | path

Searched refs:SID_PRED_NEWROAR (Results 1 – 7 of 7) sorted by relevance

/dports/games/avp/avp-20170505/src/avp/
H A Dpsndproj.h82 SID_PRED_NEWROAR, // Medicomp stab! enumerator
H A Dbh_pred.c4908 Sound_Play(SID_PRED_NEWROAR,"d",&sbPtr->DynPtr->Position); in Predator_Enter_Taunt_State()
6052 Sound_Play(SID_PRED_NEWROAR,"d",&sbPtr->DynPtr->Position); in Execute_PNS_Taunting()
H A Dbh_weap.c3324 Sound_Play(SID_PRED_NEWROAR,"d",&(dynPtr->Position));
H A Dbh_marin.c13896 case SID_PRED_NEWROAR:
14130 case SID_PRED_NEWROAR:
H A Dweapons.c9639 Sound_Play(SID_PRED_NEWROAR,"hev",&playerStatusPtr->soundHandle,VOLUME_MAX);
/dports/games/avp/avp-20170505/src/avp/win95/
H A Dpldghost.c3248 if(firingPrimary) Sound_Play(SID_PRED_NEWROAR,"hd",&(sbPtr->DynPtr->Position)); in HandlePlayerGhostWeaponSound()
H A Dpldnet.c5971 Sound_Play(SID_PRED_NEWROAR,"de",&position,&ghostData->SoundHandle2); in ProcessNetMsg_PlayerState()