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Searched refs:SLE_SAVEBYTE (Results 1 – 4 of 4) sorted by relevance

/dports/games/openttd/openttd-12.1/src/saveload/
H A Dgamelog_sl.cpp284 SLE_SAVEBYTE(LoggedChange, ct),
H A Dsaveload.h828 #define SLE_SAVEBYTE(base, variable) SLE_GENERAL(SL_SAVEBYTE, base, variable, 0, 0, SL_MIN_VERSION,… macro
H A Dstation_sl.cpp652 SLE_SAVEBYTE(BaseStation, facilities),
H A Dvehicle_sl.cpp988 SLE_SAVEBYTE(Vehicle, type),