Searched refs:SLE_SAVEBYTE (Results 1 – 4 of 4) sorted by relevance
/dports/games/openttd/openttd-12.1/src/saveload/ |
H A D | gamelog_sl.cpp | 284 SLE_SAVEBYTE(LoggedChange, ct),
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H A D | saveload.h | 828 #define SLE_SAVEBYTE(base, variable) SLE_GENERAL(SL_SAVEBYTE, base, variable, 0, 0, SL_MIN_VERSION,… macro
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H A D | station_sl.cpp | 652 SLE_SAVEBYTE(BaseStation, facilities),
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H A D | vehicle_sl.cpp | 988 SLE_SAVEBYTE(Vehicle, type),
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