Searched refs:SLV_100 (Results 1 – 6 of 6) sorted by relevance
/dports/games/openttd/openttd-12.1/src/table/settings/ |
H A D | pathfinding_settings.ini | 148 from = SLV_100 156 from = SLV_100 163 from = SLV_100 236 from = SLV_100 245 from = SLV_100 469 from = SLV_100 478 from = SLV_100 487 from = SLV_100 496 from = SLV_100
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/dports/games/openttd/openttd-12.1/src/saveload/compat/ |
H A D | company_sl_compat.h | 118 SLC_NULL(1, SLV_4, SLV_100),
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/dports/games/openttd/openttd-12.1/src/saveload/ |
H A D | waypoint_sl.cpp | 128 bool reserved = !IsSavegameVersionBefore(SLV_100) && HasBit(_m[t].m5, 4); in MoveWaypointsToBaseStations()
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H A D | vehicle_sl.cpp | 741 SLE_CONDVAR(Train, flags, SLE_FILE_U8 | SLE_VAR_U16, SLV_2, SLV_100), 742 SLE_CONDVAR(Train, flags, SLE_UINT16, SLV_100, SL_MAX_VERSION),
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H A D | saveload.h | 167 SLV_100, ///< 100 13952 enumerator
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H A D | afterload.cpp | 1948 if (IsSavegameVersionBefore(SLV_100)) { in AfterLoadGame() 2711 …_settings_game.pf.reverse_at_signals = IsSavegameVersionBefore(SLV_100) || (_settings_game.pf.wait… in AfterLoadGame()
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