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Searched refs:SLV_100 (Results 1 – 6 of 6) sorted by relevance

/dports/games/openttd/openttd-12.1/src/table/settings/
H A Dpathfinding_settings.ini148 from = SLV_100
156 from = SLV_100
163 from = SLV_100
236 from = SLV_100
245 from = SLV_100
469 from = SLV_100
478 from = SLV_100
487 from = SLV_100
496 from = SLV_100
/dports/games/openttd/openttd-12.1/src/saveload/compat/
H A Dcompany_sl_compat.h118 SLC_NULL(1, SLV_4, SLV_100),
/dports/games/openttd/openttd-12.1/src/saveload/
H A Dwaypoint_sl.cpp128 bool reserved = !IsSavegameVersionBefore(SLV_100) && HasBit(_m[t].m5, 4); in MoveWaypointsToBaseStations()
H A Dvehicle_sl.cpp741 SLE_CONDVAR(Train, flags, SLE_FILE_U8 | SLE_VAR_U16, SLV_2, SLV_100),
742 SLE_CONDVAR(Train, flags, SLE_UINT16, SLV_100, SL_MAX_VERSION),
H A Dsaveload.h167 SLV_100, ///< 100 13952 enumerator
H A Dafterload.cpp1948 if (IsSavegameVersionBefore(SLV_100)) { in AfterLoadGame()
2711 …_settings_game.pf.reverse_at_signals = IsSavegameVersionBefore(SLV_100) || (_settings_game.pf.wait… in AfterLoadGame()