/dports/graphics/sdl2_gfx/SDL2_gfx-1.0.4/test/ |
H A D | testrotozoom.c | 428 RotatePicture(picture,ROTATE_ON,FLIP_OFF,SMOOTHING_OFF,POSITION_CENTER); in Draw() 435 RotatePicture(picture,ROTATE_OFF,FLIP_OFF,SMOOTHING_OFF,POSITION_CENTER); in Draw() 445 ZoomPicture(picture,SMOOTHING_OFF); in Draw() 503 RotatePicture(picture,ROTATE_ON,FLIP_OFF,SMOOTHING_OFF,POSITION_CENTER); in Draw() 510 RotatePicture(picture,ROTATE_OFF,FLIP_OFF,SMOOTHING_OFF,POSITION_CENTER); in Draw() 518 RotatePicture(picture,ROTATE_OFF,FLIP_X,SMOOTHING_OFF,POSITION_CENTER); in Draw() 522 RotatePicture(picture,ROTATE_OFF,FLIP_Y,SMOOTHING_OFF,POSITION_CENTER); in Draw() 526 RotatePicture(picture,ROTATE_OFF,FLIP_XY,SMOOTHING_OFF,POSITION_CENTER); in Draw() 533 ZoomPicture(picture,SMOOTHING_OFF); in Draw() 683 RotatePicture(picture_again,ROTATE_ON,FLIP_X,SMOOTHING_OFF,POSITION_CENTER); in Draw() [all …]
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/dports/graphics/sdl_gfx/SDL_gfx-2.0.26/Test/ |
H A D | TestRotozoom.c | 558 RotatePicture(screen,picture,ROTATE_ON,FLIP_OFF,SMOOTHING_OFF,POSITION_CENTER); in Draw() 564 RotatePicture(screen,picture,ROTATE_OFF,FLIP_OFF,SMOOTHING_OFF,POSITION_CENTER); in Draw() 571 ZoomPicture(screen,picture,SMOOTHING_OFF); in Draw() 623 RotatePicture(screen,picture,ROTATE_ON,FLIP_OFF,SMOOTHING_OFF,POSITION_CENTER); in Draw() 629 RotatePicture(screen,picture,ROTATE_OFF,FLIP_OFF,SMOOTHING_OFF,POSITION_CENTER); in Draw() 633 RotatePicture(screen,picture,ROTATE_OFF,FLIP_X,SMOOTHING_OFF,POSITION_CENTER); in Draw() 635 RotatePicture(screen,picture,ROTATE_OFF,FLIP_Y,SMOOTHING_OFF,POSITION_CENTER); in Draw() 637 RotatePicture(screen,picture,ROTATE_OFF,FLIP_XY,SMOOTHING_OFF,POSITION_CENTER); in Draw() 643 ZoomPicture(screen,picture,SMOOTHING_OFF); in Draw() 780 RotatePicture(screen,picture_again,ROTATE_ON,FLIP_X,SMOOTHING_OFF,POSITION_CENTER); in Draw() [all …]
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/dports/devel/p5-SDL/SDL-2.548/lib/pods/SDL/GFX/ |
H A D | Rotozoom.pod | 18 SDL::GFX::Rotozoom::SMOOTHING_OFF; 24 SMOOTHING_OFF 35 Pass C<SMOOTHING_ON> or C<SMOOTHING_OFF> in order to turn it on or off.
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/dports/devel/p5-SDL/SDL-2.548/t/ |
H A D | gfx_rotozoom.t | 33 is( SMOOTHING_OFF, 0, 'SMOOTHING_OFF should be imported' ); 34 is( SMOOTHING_OFF(), 0, 'SMOOTHING_OFF() should also be available' );
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/dports/graphics/gnash/gnash-2b3bdede0305c4fc3ad21a0a4197330606c9b880/libcore/ |
H A D | FillStyle.cpp | 133 _smoothingPolicy = BitmapFill::SMOOTHING_OFF; in BitmapFill() 142 _smoothingPolicy = BitmapFill::SMOOTHING_OFF; in BitmapFill() 238 case BitmapFill::SMOOTHING_OFF: in operator <<()
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H A D | FillStyle.h | 78 SMOOTHING_OFF enumerator
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/dports/emulators/qemu-powernv/qemu-powernv-3.0.50/ui/ |
H A D | sdl_zoom.h | 19 #define SMOOTHING_OFF 0 macro
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/dports/games/freedroid/freedroid-1.0.2/src/ |
H A D | SDL_rotozoom.h | 16 #define SMOOTHING_OFF 0 macro
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/dports/games/gnujump/gnujump-1.0.8/src/ |
H A D | SDL_rotozoom.h | 29 #define SMOOTHING_OFF 0 macro
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/dports/games/senken/senken-0.3.0/src/ |
H A D | SDL_rotozoom.h | 27 #define SMOOTHING_OFF 0 macro
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/dports/games/uqm/uqm-0.8.0/src/libs/graphics/sdl/ |
H A D | rotozoom.h | 27 #define SMOOTHING_OFF 0 macro
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/dports/games/freedink-engine/freedink-108.4/test/sdl/ |
H A D | sdlgfx_resize.c | 86 SDL_Surface *scaled = zoomSurface(pic, 3, 3, SMOOTHING_OFF); in main()
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/dports/games/instead/instead-3.4.1/src/ |
H A D | SDL2_rotozoom.h | 51 #define SMOOTHING_OFF 0 macro
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H A D | SDL_rotozoom.h | 55 #define SMOOTHING_OFF 0 macro
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/dports/devel/emscripten/emscripten-2.0.3/system/include/SDL/ |
H A D | SDL_rotozoom.h | 51 #define SMOOTHING_OFF 0 macro
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/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/ThirdParty/SDL2/ |
H A D | SDL2_rotozoom.h | 51 #define SMOOTHING_OFF 0 macro
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/dports/graphics/sdl_gfx/SDL_gfx-2.0.26/ |
H A D | SDL_rotozoom.h | 51 #define SMOOTHING_OFF 0 macro
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/dports/graphics/sdl2_gfx/SDL2_gfx-1.0.4/ |
H A D | SDL2_rotozoom.h | 51 #define SMOOTHING_OFF 0 macro
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/dports/devel/py-game_sdl2/pygame_sdl2-2.1.0-for-renpy-7.4.11/src/ |
H A D | SDL2_rotozoom.h | 51 #define SMOOTHING_OFF 0 macro
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/dports/games/tuxmath/tuxmath_w_fonts-2.0.3/src/ |
H A D | SDL_rotozoom.h | 54 #define SMOOTHING_OFF 0 macro
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/dports/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx/ |
H A D | SDL_rotozoom.h | 23 #define SMOOTHING_OFF 0 macro
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/dports/games/warmux/warmux-11.04/build/android/jni/sdl_gfx/ |
H A D | SDL_rotozoom.h | 31 #define SMOOTHING_OFF 0 macro
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/dports/games/manaplus/manaplus-2.1.3.17/src/sdl2gfx/ |
H A D | SDL2_rotozoom.h | 59 #define SMOOTHING_OFF 0 macro
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/dports/games/kuklomenos/kuklomenos-0.4.5/Mac/Include/SDL/ |
H A D | SDL_rotozoom.h | 28 #define SMOOTHING_OFF 0 macro
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/dports/games/battletanks/btanks-0.9.8083/sdlx/gfx/ |
H A D | SDL_rotozoom.h | 35 #define SMOOTHING_OFF 0 macro
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