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Searched refs:SMOOTHING_OFF (Results 1 – 25 of 38) sorted by relevance

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/dports/graphics/sdl2_gfx/SDL2_gfx-1.0.4/test/
H A Dtestrotozoom.c428 RotatePicture(picture,ROTATE_ON,FLIP_OFF,SMOOTHING_OFF,POSITION_CENTER); in Draw()
435 RotatePicture(picture,ROTATE_OFF,FLIP_OFF,SMOOTHING_OFF,POSITION_CENTER); in Draw()
445 ZoomPicture(picture,SMOOTHING_OFF); in Draw()
503 RotatePicture(picture,ROTATE_ON,FLIP_OFF,SMOOTHING_OFF,POSITION_CENTER); in Draw()
510 RotatePicture(picture,ROTATE_OFF,FLIP_OFF,SMOOTHING_OFF,POSITION_CENTER); in Draw()
518 RotatePicture(picture,ROTATE_OFF,FLIP_X,SMOOTHING_OFF,POSITION_CENTER); in Draw()
522 RotatePicture(picture,ROTATE_OFF,FLIP_Y,SMOOTHING_OFF,POSITION_CENTER); in Draw()
526 RotatePicture(picture,ROTATE_OFF,FLIP_XY,SMOOTHING_OFF,POSITION_CENTER); in Draw()
533 ZoomPicture(picture,SMOOTHING_OFF); in Draw()
683 RotatePicture(picture_again,ROTATE_ON,FLIP_X,SMOOTHING_OFF,POSITION_CENTER); in Draw()
[all …]
/dports/graphics/sdl_gfx/SDL_gfx-2.0.26/Test/
H A DTestRotozoom.c558 RotatePicture(screen,picture,ROTATE_ON,FLIP_OFF,SMOOTHING_OFF,POSITION_CENTER); in Draw()
564 RotatePicture(screen,picture,ROTATE_OFF,FLIP_OFF,SMOOTHING_OFF,POSITION_CENTER); in Draw()
571 ZoomPicture(screen,picture,SMOOTHING_OFF); in Draw()
623 RotatePicture(screen,picture,ROTATE_ON,FLIP_OFF,SMOOTHING_OFF,POSITION_CENTER); in Draw()
629 RotatePicture(screen,picture,ROTATE_OFF,FLIP_OFF,SMOOTHING_OFF,POSITION_CENTER); in Draw()
633 RotatePicture(screen,picture,ROTATE_OFF,FLIP_X,SMOOTHING_OFF,POSITION_CENTER); in Draw()
635 RotatePicture(screen,picture,ROTATE_OFF,FLIP_Y,SMOOTHING_OFF,POSITION_CENTER); in Draw()
637 RotatePicture(screen,picture,ROTATE_OFF,FLIP_XY,SMOOTHING_OFF,POSITION_CENTER); in Draw()
643 ZoomPicture(screen,picture,SMOOTHING_OFF); in Draw()
780 RotatePicture(screen,picture_again,ROTATE_ON,FLIP_X,SMOOTHING_OFF,POSITION_CENTER); in Draw()
[all …]
/dports/devel/p5-SDL/SDL-2.548/lib/pods/SDL/GFX/
H A DRotozoom.pod18 SDL::GFX::Rotozoom::SMOOTHING_OFF;
24 SMOOTHING_OFF
35 Pass C<SMOOTHING_ON> or C<SMOOTHING_OFF> in order to turn it on or off.
/dports/devel/p5-SDL/SDL-2.548/t/
H A Dgfx_rotozoom.t33 is( SMOOTHING_OFF, 0, 'SMOOTHING_OFF should be imported' );
34 is( SMOOTHING_OFF(), 0, 'SMOOTHING_OFF() should also be available' );
/dports/graphics/gnash/gnash-2b3bdede0305c4fc3ad21a0a4197330606c9b880/libcore/
H A DFillStyle.cpp133 _smoothingPolicy = BitmapFill::SMOOTHING_OFF; in BitmapFill()
142 _smoothingPolicy = BitmapFill::SMOOTHING_OFF; in BitmapFill()
238 case BitmapFill::SMOOTHING_OFF: in operator <<()
H A DFillStyle.h78 SMOOTHING_OFF enumerator
/dports/emulators/qemu-powernv/qemu-powernv-3.0.50/ui/
H A Dsdl_zoom.h19 #define SMOOTHING_OFF 0 macro
/dports/games/freedroid/freedroid-1.0.2/src/
H A DSDL_rotozoom.h16 #define SMOOTHING_OFF 0 macro
/dports/games/gnujump/gnujump-1.0.8/src/
H A DSDL_rotozoom.h29 #define SMOOTHING_OFF 0 macro
/dports/games/senken/senken-0.3.0/src/
H A DSDL_rotozoom.h27 #define SMOOTHING_OFF 0 macro
/dports/games/uqm/uqm-0.8.0/src/libs/graphics/sdl/
H A Drotozoom.h27 #define SMOOTHING_OFF 0 macro
/dports/games/freedink-engine/freedink-108.4/test/sdl/
H A Dsdlgfx_resize.c86 SDL_Surface *scaled = zoomSurface(pic, 3, 3, SMOOTHING_OFF); in main()
/dports/games/instead/instead-3.4.1/src/
H A DSDL2_rotozoom.h51 #define SMOOTHING_OFF 0 macro
H A DSDL_rotozoom.h55 #define SMOOTHING_OFF 0 macro
/dports/devel/emscripten/emscripten-2.0.3/system/include/SDL/
H A DSDL_rotozoom.h51 #define SMOOTHING_OFF 0 macro
/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/ThirdParty/SDL2/
H A DSDL2_rotozoom.h51 #define SMOOTHING_OFF 0 macro
/dports/graphics/sdl_gfx/SDL_gfx-2.0.26/
H A DSDL_rotozoom.h51 #define SMOOTHING_OFF 0 macro
/dports/graphics/sdl2_gfx/SDL2_gfx-1.0.4/
H A DSDL2_rotozoom.h51 #define SMOOTHING_OFF 0 macro
/dports/devel/py-game_sdl2/pygame_sdl2-2.1.0-for-renpy-7.4.11/src/
H A DSDL2_rotozoom.h51 #define SMOOTHING_OFF 0 macro
/dports/games/tuxmath/tuxmath_w_fonts-2.0.3/src/
H A DSDL_rotozoom.h54 #define SMOOTHING_OFF 0 macro
/dports/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx/
H A DSDL_rotozoom.h23 #define SMOOTHING_OFF 0 macro
/dports/games/warmux/warmux-11.04/build/android/jni/sdl_gfx/
H A DSDL_rotozoom.h31 #define SMOOTHING_OFF 0 macro
/dports/games/manaplus/manaplus-2.1.3.17/src/sdl2gfx/
H A DSDL2_rotozoom.h59 #define SMOOTHING_OFF 0 macro
/dports/games/kuklomenos/kuklomenos-0.4.5/Mac/Include/SDL/
H A DSDL_rotozoom.h28 #define SMOOTHING_OFF 0 macro
/dports/games/battletanks/btanks-0.9.8083/sdlx/gfx/
H A DSDL_rotozoom.h35 #define SMOOTHING_OFF 0 macro

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