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Searched refs:SM_RELOADGAME (Results 1 – 3 of 3) sorted by relevance

/dports/games/openttd/openttd-12.1/src/
H A Dopenttd.h29 SM_RELOADGAME, ///< Reload the savegame / scenario / heightmap you started the game with. enumerator
H A Dopenttd.cpp1013 case SM_RELOADGAME: // Reload with what-ever started the game in SwitchToMode()
H A Dconsole_cmds.cpp1092 _switch_mode = SM_RELOADGAME; in DEF_CONSOLE_CMD()