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Searched refs:SNACK_QS_PAUSED (Results 1 – 2 of 2) sorted by relevance

/dports/audio/snack/snack2.2.10/generic/
H A DjkSoundEngine.c270 if (p->status == SNACK_QS_PAUSED || p->status == SNACK_QS_DONE) continue; in AssembleSoundChunk()
582 if (p->status == SNACK_QS_PAUSED) { in PlayCallback()
953 if (p->status == SNACK_QS_PAUSED) { in playCmd()
1546 p->status = SNACK_QS_PAUSED; in pauseCmd()
1547 } else if (p->status == SNACK_QS_PAUSED) { in pauseCmd()
1571 for (p = soundQueue; p != NULL && p->status == SNACK_QS_PAUSED; in pauseCmd()
1611 p->status = SNACK_QS_PAUSED; in pauseCmd()
1612 } else if (p->status == SNACK_QS_PAUSED) { in pauseCmd()
H A DjkSound.h484 SNACK_QS_PAUSED, enumerator