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Searched refs:SND_EMPTY (Results 1 – 2 of 2) sorted by relevance

/dports/games/OpenLara/OpenLara-b4b19f2/src/
H A Dlara.h1054 game->playSound(TR::SND_EMPTY, pos, Sound::PAN); in doShot()
H A Dformat.h1466 SND_EMPTY = 48, enumerator