Searched refs:SND_KNOCK (Results 1 – 3 of 3) sorted by relevance
12 SND_KNOCK=0, SND_CLINK=3, SND_STEP=8, SND_JUMP=11, enumerator
924 sound[SND_KNOCK] = Mix_LoadWAV(RESOURCE_PATH "sfx/knock.wav"); in load_files()925 sound[SND_KNOCK+1] = Mix_LoadWAV(RESOURCE_PATH "sfx/knock2.wav"); in load_files()926 sound[SND_KNOCK+2] = Mix_LoadWAV(RESOURCE_PATH "sfx/knock3.wav"); in load_files()
2308 (this->type == FAKEBLOCK && this->subtype == 0)) play_sound(SND_KNOCK+rand_to(3)); in check_crash()