Searched refs:SND_MOREFIRE (Results 1 – 6 of 6) sorted by relevance
/dports/games/xblast/xblast-2.10.4/ |
H A D | snd.h | 40 SND_MOREFIRE, enumerator
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H A D | sdl_sound.c | 60 SND_MOREFIRE, "xbfire.raw", NULL, 0, XBFalse, XBTrue}, /* got more range */
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H A D | w32_sndsrv.c | 95 {SND_MOREFIRE, "xbfire", NULL, 0, XBFalse, XBTrue}, /* got more range */
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H A D | game.c | 47 SND_MOREFIRE,
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H A D | xbsndsrv.c | 158 SND_MOREFIRE, "xbfire.raw", NULL, 0, FALSE, TRUE}, /* got more range */
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H A D | player.c | 1441 SND_Play (SND_MOREFIRE, ps->x / (PIXW / MAX_SOUND_POSITION)); in DoWalk()
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