Searched refs:SOLDIER_MUTE (Results 1 – 3 of 3) sorted by relevance
631 SetButtonState(MUTE_BUTTON, s.uiStatusFlags & SOLDIER_MUTE); in UpdateSMPanel()2128 gpSMCurrentMerc->uiStatusFlags ^= SOLDIER_MUTE; in BtnMuteCallback()2129 …ST::string msg = (gpSMCurrentMerc->uiStatusFlags & SOLDIER_MUTE ? TacticalStr[MUTE_ON_STR] : Tacti… in BtnMuteCallback()
60 #define SOLDIER_MUTE 0x00800000 macro
5905 if (s->uiStatusFlags & SOLDIER_MUTE) return FALSE; in InternalDoMercBattleSound()