Home
last modified time | relevance | path

Searched refs:SOUND_ALL (Results 1 – 2 of 2) sorted by relevance

/dports/games/csmash/csmash-0.6.6/
H A DSound.cpp93 m_sound[SOUND_ALL] = Mix_LoadWAV( "wav/all.wav" );
206 PlayBlocking( 1, m_sound[SOUND_ALL] );
H A Dttinc.h120 #define SOUND_ALL (5) macro