Searched refs:SOUND_CLEAR1 (Results 1 – 2 of 2) sorted by relevance
39 #define SOUND_CLEAR1 1 /* you cleared a row */ macro
226 play_sound(ss,SOUND_CLEAR1,256+6144*i); in tetris_event()546 play_sound(ss,SOUND_CLEAR1,256); in handle_special()562 play_sound(ss,SOUND_CLEAR1,256); in handle_special()