Home
last modified time | relevance | path

Searched refs:SOUND_CLICK (Results 1 – 20 of 20) sorted by relevance

/dports/games/csmash/csmash-0.6.6/
H A DTrainingSelect.cpp86 Sound::TheSound()->Play( SOUND_CLICK, 0, 0 ); in Move()
125 Sound::TheSound()->Play( SOUND_CLICK, 0, 0 ); in Move()
H A DPracticeSelect.cpp99 Sound::TheSound()->Play( SOUND_CLICK, 0, 0 ); in Move()
139 Sound::TheSound()->Play( SOUND_CLICK, 0, 0 ); in Move()
H A DPlayerSelect.cpp106 Sound::TheSound()->Play( SOUND_CLICK, 0, 0 ); in Move()
149 Sound::TheSound()->Play( SOUND_CLICK, 0, 0 ); in Move()
H A DMultiPlayerSelect.cpp95 Sound::TheSound()->Play( SOUND_CLICK, 0, 0 ); in Move()
129 Sound::TheSound()->Play( SOUND_CLICK, 0, 0 ); in Move()
H A Dttinc.h117 #define SOUND_CLICK (2) macro
H A DSound.cpp91 m_sound[SOUND_CLICK] = Mix_LoadWAV( "wav/click.wav" );
/dports/games/colobot/colobot-colobot-gold-0.2.0-alpha/src/ui/
H A Ddebug_menu.cpp287 m_sound->Play(SOUND_CLICK); in EventProcess()
399 m_sound->Play(SOUND_CLICK, 1.0f, 0.5f); in HandleSpawnObject()
422 m_sound->Play(SOUND_CLICK, 1.0f, 0.5f); in HandleLightning()
438 m_sound->Play(SOUND_CLICK, 1.0f, 0.5f); in HandleTeleport()
473 m_sound->Play(SOUND_CLICK, 1.0f, 0.5f); in HandleCopy()
/dports/games/colobot/colobot-colobot-gold-0.2.0-alpha/src/object/
H A Dcrash_sphere.h43 if (sound == SOUND_CLICK) in sphere()
/dports/lang/nqc/nqc-3.1.r6_1/
H A Dtest.nqc15 PlaySound(SOUND_CLICK);
/dports/games/colobot/colobot-colobot-gold-0.2.0-alpha/src/sound/
H A Dsound_type.h37 SOUND_CLICK = 0, /*!< Keybinding change. */ enumerator
H A Dsound_type.cpp32 {"click", SOUND_CLICK},
/dports/x11/xmascot/xmascot-2.6a.20200830/
H A Dsound.c67 case SOUND_CLICK: in xmascot_sound()
H A Dxmascot.h140 SOUND_START, SOUND_END, SOUND_CLICK, SOUND_MAIL enumerator
H A Daction.c366 xmascot_sound(&adat, SOUND_CLICK); in SoundClick()
/dports/games/colobot/colobot-colobot-gold-0.2.0-alpha/src/ui/controls/
H A Dkey.cpp96 m_sound->Play(SOUND_CLICK); in EventProcess()
/dports/editors/neovim/neovim-0.6.1/runtime/syntax/
H A Dnqc.vim94 syn keyword nqcConstant SOUND_CLICK SOUND_DOUBLE_BEEP SOUND_DOWN
/dports/editors/vim/vim-8.2.3745/runtime/syntax/
H A Dnqc.vim94 syn keyword nqcConstant SOUND_CLICK SOUND_DOUBLE_BEEP SOUND_DOWN
/dports/lang/nbc/NXT/
H A DNBCCommon.h2268 #define SOUND_CLICK 0 /*!< Play the standard key click sound */ macro
H A DNXCDefs.h3096 if (aCode == SOUND_CLICK) in PlaySound()
/dports/lang/nqc/nqc-3.1.r6_1/compiler/
H A Drcx2.nqh299 #define SOUND_CLICK 0