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Searched refs:SOUND_JET (Results 1 – 2 of 2) sorted by relevance

/dports/games/apricots/apricots-0.2.6/apricots/
H A Dapricots.h366 const int SOUND_JET = 1; variable
389 SOUND_JET, false, 0, 0, 0, 0, 0, 0, 0};
393 SOUND_JET, false, 0, 0, 0, 0, 0, 0, 0};
397 SOUND_JET, true, 0, 0, 0, 0, 0, 0, 0};
H A Dgame.cpp318 if ((g.p().boost) && (g.p().enginesample == SOUND_JET)){ in act()
323 g.p().enginesample = SOUND_JET; in act()
324 g.sound.loop(g.p().control-1,SOUND_JET); in act()