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Searched refs:SOUND_LASER (Results 1 – 4 of 4) sorted by relevance

/dports/games/tuxkart/tuxkart-0.4.0/src/
H A Dsound.h6 #define SOUND_LASER 4 macro
/dports/games/tux-aqfh/tux_aqfh-1.0.14/src/
H A Dsound.h12 #define SOUND_LASER 10 macro
/dports/games/apricots/apricots-0.2.6/apricots/
H A Dapricots.h374 const int SOUND_LASER = 9; variable
H A Ddrak.cpp87 sound.play(SOUND_LASER); in fire_laser()