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Searched refs:SPAC_Impact (Results 1 – 19 of 19) sorted by relevance

/dports/games/zdoom/zdoom-2.8.1/src/
H A Dp_xlat.cpp133 ld->activation = SPAC_Impact|SPAC_PCross; in P_TranslateLineDef()
135 else if (ld->activation == SPAC_Impact) in P_TranslateLineDef()
137 ld->activation = SPAC_Impact | SPAC_PCross; in P_TranslateLineDef()
213 ld->activation = SPAC_Impact; in P_TranslateLineDef()
H A Ddoomdata.h175 SPAC_Impact = 1<<3, // when projectile hits line enumerator
185 …SPAC_PlayerActivate = (SPAC_Cross|SPAC_Use|SPAC_Impact|SPAC_Push|SPAC_AnyCross|SPAC_UseThrough|SPA…
H A Dp_trace.cpp330 P_ActivateLine (in->d.line, IgnoreThis, lineside, SPAC_Impact); in TraceTraverse()
376 P_ActivateLine (in->d.line, IgnoreThis, lineside, SPAC_Impact); in TraceTraverse()
427 P_ActivateLine (in->d.line, IgnoreThis, lineside, SPAC_Impact); in TraceTraverse()
443 P_ActivateLine (in->d.line, IgnoreThis, lineside, SPAC_Impact); in TraceTraverse()
477 P_ActivateLine (in->d.line, IgnoreThis, lineside, SPAC_Impact); in TraceTraverse()
H A Dp_sight.cpp273 if (!(ld->activation & SPAC_Impact)) in P_SightCheckLine()
H A Dp_spec.cpp225 if (activationType == SPAC_Use || activationType == SPAC_Impact || activationType == SPAC_Push) in P_ActivateLine()
231 else if (activationType == SPAC_Impact && // only for shootable triggers in P_ActivateLine()
H A Dp_setup.cpp2261 ld->activation = SPAC_Impact | SPAC_PCross; in P_LoadLineDefs2()
2263 else if (ld->activation == SPAC_Impact) in P_LoadLineDefs2()
2265 ld->activation = SPAC_Impact | SPAC_PCross; in P_LoadLineDefs2()
H A Dp_udmf.cpp941 Flag(ld->activation, SPAC_Impact, key); in ParseLinedef()
H A Dp_map.cpp1849 P_ActivateLine(line, mobj, side, SPAC_Impact); in CheckForPushSpecial()
1853 P_ActivateLine(line, mobj->target, side, SPAC_Impact); in CheckForPushSpecial()
/dports/games/vavoom/vavoom-1.33/progs/strife/game/
H A DMainGameInfo.vc106 SetLineTrans(24, LNSPEC_FloorRaiseToLowestCeiling, -1, 8, 0, 0, 0, SPAC_Impact, false);
130 SetLineTrans(46, LNSPEC_DoorOpen, -1, 16, 0, 0, 0, SPAC_Impact, true, true);
131 SetLineTrans(47, LNSPEC_FloorRaiseToNearestChange, -1, 4, 0, 0, 0, SPAC_Impact, false);
278 SetLineTrans(180, LNSPEC_ACSExecuteWithResult, 0, 180, -1, 0, 0, SPAC_Impact, false);
280 SetLineTrans(182, LNSPEC_GlassBreak, -1, 255, 0, 0, 0, SPAC_Impact | SPAC_PCross, false, true);
/dports/games/vavoom/vavoom-1.33/progs/heretic/game/
H A DMainGameInfo.vc218 SetLineTrans(24, LNSPEC_FloorRaiseToLowestCeiling, -1, 8, 0, 0, 0, SPAC_Impact, false);
242 SetLineTrans(46, LNSPEC_DoorOpen, -1, 16, 0, 0, 0, SPAC_Impact, true, true);
243 …SetLineTrans(47, LNSPEC_FloorRaiseToNearestChange, -1, 4, 0, 0, 0, SPAC_Impact, false, false, true…
/dports/games/vavoom/vavoom-1.33/progs/doom/game/
H A DMainGameInfo.vc248 SetLineTrans(24, LNSPEC_FloorRaiseToLowestCeiling, -1, 8, 0, 0, 0, SPAC_Impact, false);
272 SetLineTrans(46, LNSPEC_DoorOpen, -1, 16, 0, 0, 0, SPAC_Impact, true, true);
273 SetLineTrans(47, LNSPEC_FloorRaiseToNearestChange, -1, 4, 0, 0, 0, SPAC_Impact, false);
438 SetLineTrans(197, LNSPEC_ExitNormal, 0, 0, 0, 0, 0, SPAC_Impact, false);
439 SetLineTrans(198, LNSPEC_ExitSecret, 0, 0, 0, 0, 0, SPAC_Impact, false);
612 line->SpacFlags = SPAC_Impact;
/dports/games/eureka/eureka-1.27b-source/src/
H A Dw_rawdef.h469 SPAC_Impact = 3, // when bullet/projectile hits line (G1 / GR) enumerator
/dports/games/vavoom/vavoom-1.33/source/
H A Dp_gameobject.h143 SPAC_Impact = 0x0008, // when projectile hits line enumerator
H A Dp_setup_udmf.cpp575 Flag(L.L.SpacFlags, SPAC_Impact); in ParseLineDef()
H A Dp_setup.cpp1026 ld->SpacFlags = SPAC_Impact | SPAC_PCross; in LoadLineDefs2()
/dports/games/vavoom/vavoom-1.33/progs/common/engine/
H A DGameObject.vc164 SPAC_Impact = 0x0008, // when projectile hits line
168 // SPAC_PTouch is remapped as SPAC_Impact | SPAC_PCross
/dports/games/vavoom/vavoom-1.33/progs/common/linespec/
H A DEntityEx.LineAttack.vc493 LineSpecialLevelInfo(Level).ActivateLine(li, self, 0, SPAC_Impact);
843 LineSpecialLevelInfo(Level).ActivateLine(li, self, 0, SPAC_Impact);
H A DEntityEx.Misc.vc1021 self : Target, side, SPAC_Impact);
H A DLineSpecialLevelInfo.vc324 if ((lineActivation & (SPAC_Use | SPAC_Impact | SPAC_UseThrough)) &&