/dports/games/libretro-tyrquake/tyrquake-e76477d/common/ |
H A D | server.h | 173 #define SPAWNFLAG_NOT_DEATHMATCH 2048 macro
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/dports/games/tenebrae/tenebrae_0/ |
H A D | server.h | 184 #define SPAWNFLAG_NOT_DEATHMATCH 2048 macro
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/dports/games/nehquake/NehQuake-bjp-bin-src.linux/src/ |
H A D | server.h | 197 #define SPAWNFLAG_NOT_DEATHMATCH 2048 macro
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/dports/games/quakeforge/quakeforge-0.7.2/nq/include/ |
H A D | server.h | 200 #define SPAWNFLAG_NOT_DEATHMATCH 2048 macro
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/dports/games/vkquake/vkQuake-1.12.2/Quake/ |
H A D | server.h | 266 #define SPAWNFLAG_NOT_DEATHMATCH 2048 macro
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/dports/games/uhexen2/hexen2source-1.5.9/engine/hexen2/ |
H A D | server.h | 222 #define SPAWNFLAG_NOT_DEATHMATCH 0x00008000 macro
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/dports/games/quakeforge/quakeforge-0.7.2/qw/source/ |
H A D | sv_progs.c | 114 if (((int) SVfloat (ent, spawnflags) & SPAWNFLAG_NOT_DEATHMATCH)) in prune_edict() 119 if (((int) SVfloat (ent, spawnflags) & SPAWNFLAG_NOT_DEATHMATCH)) { in prune_edict()
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/dports/games/quake2lnx/quake2-r0.16.2/src/game/ |
H A D | g_spawn.c | 580 if ( ent->spawnflags & SPAWNFLAG_NOT_DEATHMATCH ) in SpawnEntities() 601 …FLAG_NOT_EASY|SPAWNFLAG_NOT_MEDIUM|SPAWNFLAG_NOT_HARD|SPAWNFLAG_NOT_COOP|SPAWNFLAG_NOT_DEATHMATCH); in SpawnEntities()
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/dports/games/quake2max/Quake2maX_0.45-src_unix/game/ |
H A D | g_spawn.c | 578 if ( ent->spawnflags & SPAWNFLAG_NOT_DEATHMATCH ) in SpawnEntities() 599 …FLAG_NOT_EASY|SPAWNFLAG_NOT_MEDIUM|SPAWNFLAG_NOT_HARD|SPAWNFLAG_NOT_COOP|SPAWNFLAG_NOT_DEATHMATCH); in SpawnEntities()
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/dports/games/q2pro/q2pro/game/ |
H A D | g_spawn.c | 580 if ( ent->spawnflags & SPAWNFLAG_NOT_DEATHMATCH ) in SpawnEntities() 601 …FLAG_NOT_EASY|SPAWNFLAG_NOT_MEDIUM|SPAWNFLAG_NOT_HARD|SPAWNFLAG_NOT_COOP|SPAWNFLAG_NOT_DEATHMATCH); in SpawnEntities()
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/dports/games/quake2-data/quake2-data-3.20_3/ |
H A D | g_spawn.c | 559 if ( ent->spawnflags & SPAWNFLAG_NOT_DEATHMATCH ) in SpawnEntities() 580 …FLAG_NOT_EASY|SPAWNFLAG_NOT_MEDIUM|SPAWNFLAG_NOT_HARD|SPAWNFLAG_NOT_COOP|SPAWNFLAG_NOT_DEATHMATCH); in SpawnEntities()
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/dports/games/quake2-source/quake2-r0.16.2/src/ctf/ |
H A D | g_spawn.c | 600 if ( ent->spawnflags & SPAWNFLAG_NOT_DEATHMATCH ) in SpawnEntities() 621 …FLAG_NOT_EASY|SPAWNFLAG_NOT_MEDIUM|SPAWNFLAG_NOT_HARD|SPAWNFLAG_NOT_COOP|SPAWNFLAG_NOT_DEATHMATCH); in SpawnEntities()
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/dports/games/quake2-source/quake2-r0.16.2/src/game/ |
H A D | g_spawn.c | 580 if ( ent->spawnflags & SPAWNFLAG_NOT_DEATHMATCH ) in SpawnEntities() 601 …FLAG_NOT_EASY|SPAWNFLAG_NOT_MEDIUM|SPAWNFLAG_NOT_HARD|SPAWNFLAG_NOT_COOP|SPAWNFLAG_NOT_DEATHMATCH); in SpawnEntities()
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/dports/games/quake2lnx/quake2-r0.16.2/src/ctf/ |
H A D | g_spawn.c | 600 if ( ent->spawnflags & SPAWNFLAG_NOT_DEATHMATCH ) in SpawnEntities() 621 …FLAG_NOT_EASY|SPAWNFLAG_NOT_MEDIUM|SPAWNFLAG_NOT_HARD|SPAWNFLAG_NOT_COOP|SPAWNFLAG_NOT_DEATHMATCH); in SpawnEntities()
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/dports/games/qudos/QuDos-0.40.1-src/src/game/ |
H A D | g_spawn.c | 559 if (ent->spawnflags & SPAWNFLAG_NOT_DEATHMATCH) { in SpawnEntities() 577 …_EASY | SPAWNFLAG_NOT_MEDIUM | SPAWNFLAG_NOT_HARD | SPAWNFLAG_NOT_COOP | SPAWNFLAG_NOT_DEATHMATCH); in SpawnEntities()
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/ctf/ |
H A D | g_spawn.c | 600 if ( ent->spawnflags & SPAWNFLAG_NOT_DEATHMATCH ) in SpawnEntities() 621 …FLAG_NOT_EASY|SPAWNFLAG_NOT_MEDIUM|SPAWNFLAG_NOT_HARD|SPAWNFLAG_NOT_COOP|SPAWNFLAG_NOT_DEATHMATCH); in SpawnEntities()
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/jabot/ |
H A D | g_spawn.c | 600 if ( ent->spawnflags & SPAWNFLAG_NOT_DEATHMATCH ) in SpawnEntities() 621 …FLAG_NOT_EASY|SPAWNFLAG_NOT_MEDIUM|SPAWNFLAG_NOT_HARD|SPAWNFLAG_NOT_COOP|SPAWNFLAG_NOT_DEATHMATCH); in SpawnEntities()
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/dports/games/q2p/Q2P-0.2-2006-12-31/game/ |
H A D | g_spawn.c | 580 if ( ent->spawnflags & SPAWNFLAG_NOT_DEATHMATCH ) in SpawnEntities() 601 …FLAG_NOT_EASY|SPAWNFLAG_NOT_MEDIUM|SPAWNFLAG_NOT_HARD|SPAWNFLAG_NOT_COOP|SPAWNFLAG_NOT_DEATHMATCH); in SpawnEntities()
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/dports/games/q2p/Q2P-0.2-2006-12-31/ctf/ |
H A D | g_spawn.c | 600 if ( ent->spawnflags & SPAWNFLAG_NOT_DEATHMATCH ) in SpawnEntities() 621 …FLAG_NOT_EASY|SPAWNFLAG_NOT_MEDIUM|SPAWNFLAG_NOT_HARD|SPAWNFLAG_NOT_COOP|SPAWNFLAG_NOT_DEATHMATCH); in SpawnEntities()
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/dports/games/quake2-ctf/quake2-r0.16.2/src/ctf/ |
H A D | g_spawn.c | 600 if ( ent->spawnflags & SPAWNFLAG_NOT_DEATHMATCH ) in SpawnEntities() 621 …FLAG_NOT_EASY|SPAWNFLAG_NOT_MEDIUM|SPAWNFLAG_NOT_HARD|SPAWNFLAG_NOT_COOP|SPAWNFLAG_NOT_DEATHMATCH); in SpawnEntities()
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/dports/games/r1q2/r1q2-8012_5/game/ |
H A D | g_spawn.c | 580 if ( ent->spawnflags & SPAWNFLAG_NOT_DEATHMATCH ) in SpawnEntities() 601 …FLAG_NOT_EASY|SPAWNFLAG_NOT_MEDIUM|SPAWNFLAG_NOT_HARD|SPAWNFLAG_NOT_COOP|SPAWNFLAG_NOT_DEATHMATCH); in SpawnEntities()
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/dports/games/quake2-xatrix/quake2-xatrix-3.20/ |
H A D | g_spawn.c | 607 if ( ent->spawnflags & SPAWNFLAG_NOT_DEATHMATCH ) in SpawnEntities() 628 …FLAG_NOT_EASY|SPAWNFLAG_NOT_MEDIUM|SPAWNFLAG_NOT_HARD|SPAWNFLAG_NOT_COOP|SPAWNFLAG_NOT_DEATHMATCH); in SpawnEntities()
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/dports/games/quake2-lights/quake2-lights-1/lights/src/ |
H A D | g_spawn.c | 581 if ( ent->spawnflags & SPAWNFLAG_NOT_DEATHMATCH ) in SpawnEntities() 602 …FLAG_NOT_EASY|SPAWNFLAG_NOT_MEDIUM|SPAWNFLAG_NOT_HARD|SPAWNFLAG_NOT_COOP|SPAWNFLAG_NOT_DEATHMATCH); in SpawnEntities()
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/dports/games/quake2-matrix/matrix/MatrixFixSource/ |
H A D | g_spawn.c | 560 if ( ent->spawnflags & SPAWNFLAG_NOT_DEATHMATCH ) in SpawnEntities() 581 …FLAG_NOT_EASY|SPAWNFLAG_NOT_MEDIUM|SPAWNFLAG_NOT_HARD|SPAWNFLAG_NOT_COOP|SPAWNFLAG_NOT_DEATHMATCH); in SpawnEntities()
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/dports/games/quake2-psychomod/psychomod/src/ |
H A D | g_spawn.c | 562 if ( ent->spawnflags & SPAWNFLAG_NOT_DEATHMATCH ) in SpawnEntities() 583 …FLAG_NOT_EASY|SPAWNFLAG_NOT_MEDIUM|SPAWNFLAG_NOT_HARD|SPAWNFLAG_NOT_COOP|SPAWNFLAG_NOT_DEATHMATCH); in SpawnEntities()
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