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Searched refs:SPAWNFLAG_NOT_DEATHMATCH (Results 1 – 25 of 89) sorted by relevance

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/dports/games/libretro-tyrquake/tyrquake-e76477d/common/
H A Dserver.h173 #define SPAWNFLAG_NOT_DEATHMATCH 2048 macro
/dports/games/tenebrae/tenebrae_0/
H A Dserver.h184 #define SPAWNFLAG_NOT_DEATHMATCH 2048 macro
/dports/games/nehquake/NehQuake-bjp-bin-src.linux/src/
H A Dserver.h197 #define SPAWNFLAG_NOT_DEATHMATCH 2048 macro
/dports/games/quakeforge/quakeforge-0.7.2/nq/include/
H A Dserver.h200 #define SPAWNFLAG_NOT_DEATHMATCH 2048 macro
/dports/games/vkquake/vkQuake-1.12.2/Quake/
H A Dserver.h266 #define SPAWNFLAG_NOT_DEATHMATCH 2048 macro
/dports/games/uhexen2/hexen2source-1.5.9/engine/hexen2/
H A Dserver.h222 #define SPAWNFLAG_NOT_DEATHMATCH 0x00008000 macro
/dports/games/quakeforge/quakeforge-0.7.2/qw/source/
H A Dsv_progs.c114 if (((int) SVfloat (ent, spawnflags) & SPAWNFLAG_NOT_DEATHMATCH)) in prune_edict()
119 if (((int) SVfloat (ent, spawnflags) & SPAWNFLAG_NOT_DEATHMATCH)) { in prune_edict()
/dports/games/quake2lnx/quake2-r0.16.2/src/game/
H A Dg_spawn.c580 if ( ent->spawnflags & SPAWNFLAG_NOT_DEATHMATCH ) in SpawnEntities()
601 …FLAG_NOT_EASY|SPAWNFLAG_NOT_MEDIUM|SPAWNFLAG_NOT_HARD|SPAWNFLAG_NOT_COOP|SPAWNFLAG_NOT_DEATHMATCH); in SpawnEntities()
/dports/games/quake2max/Quake2maX_0.45-src_unix/game/
H A Dg_spawn.c578 if ( ent->spawnflags & SPAWNFLAG_NOT_DEATHMATCH ) in SpawnEntities()
599 …FLAG_NOT_EASY|SPAWNFLAG_NOT_MEDIUM|SPAWNFLAG_NOT_HARD|SPAWNFLAG_NOT_COOP|SPAWNFLAG_NOT_DEATHMATCH); in SpawnEntities()
/dports/games/q2pro/q2pro/game/
H A Dg_spawn.c580 if ( ent->spawnflags & SPAWNFLAG_NOT_DEATHMATCH ) in SpawnEntities()
601 …FLAG_NOT_EASY|SPAWNFLAG_NOT_MEDIUM|SPAWNFLAG_NOT_HARD|SPAWNFLAG_NOT_COOP|SPAWNFLAG_NOT_DEATHMATCH); in SpawnEntities()
/dports/games/quake2-data/quake2-data-3.20_3/
H A Dg_spawn.c559 if ( ent->spawnflags & SPAWNFLAG_NOT_DEATHMATCH ) in SpawnEntities()
580 …FLAG_NOT_EASY|SPAWNFLAG_NOT_MEDIUM|SPAWNFLAG_NOT_HARD|SPAWNFLAG_NOT_COOP|SPAWNFLAG_NOT_DEATHMATCH); in SpawnEntities()
/dports/games/quake2-source/quake2-r0.16.2/src/ctf/
H A Dg_spawn.c600 if ( ent->spawnflags & SPAWNFLAG_NOT_DEATHMATCH ) in SpawnEntities()
621 …FLAG_NOT_EASY|SPAWNFLAG_NOT_MEDIUM|SPAWNFLAG_NOT_HARD|SPAWNFLAG_NOT_COOP|SPAWNFLAG_NOT_DEATHMATCH); in SpawnEntities()
/dports/games/quake2-source/quake2-r0.16.2/src/game/
H A Dg_spawn.c580 if ( ent->spawnflags & SPAWNFLAG_NOT_DEATHMATCH ) in SpawnEntities()
601 …FLAG_NOT_EASY|SPAWNFLAG_NOT_MEDIUM|SPAWNFLAG_NOT_HARD|SPAWNFLAG_NOT_COOP|SPAWNFLAG_NOT_DEATHMATCH); in SpawnEntities()
/dports/games/quake2lnx/quake2-r0.16.2/src/ctf/
H A Dg_spawn.c600 if ( ent->spawnflags & SPAWNFLAG_NOT_DEATHMATCH ) in SpawnEntities()
621 …FLAG_NOT_EASY|SPAWNFLAG_NOT_MEDIUM|SPAWNFLAG_NOT_HARD|SPAWNFLAG_NOT_COOP|SPAWNFLAG_NOT_DEATHMATCH); in SpawnEntities()
/dports/games/qudos/QuDos-0.40.1-src/src/game/
H A Dg_spawn.c559 if (ent->spawnflags & SPAWNFLAG_NOT_DEATHMATCH) { in SpawnEntities()
577 …_EASY | SPAWNFLAG_NOT_MEDIUM | SPAWNFLAG_NOT_HARD | SPAWNFLAG_NOT_COOP | SPAWNFLAG_NOT_DEATHMATCH); in SpawnEntities()
/dports/games/qudos/QuDos-0.40.1-src/src/mods/ctf/
H A Dg_spawn.c600 if ( ent->spawnflags & SPAWNFLAG_NOT_DEATHMATCH ) in SpawnEntities()
621 …FLAG_NOT_EASY|SPAWNFLAG_NOT_MEDIUM|SPAWNFLAG_NOT_HARD|SPAWNFLAG_NOT_COOP|SPAWNFLAG_NOT_DEATHMATCH); in SpawnEntities()
/dports/games/qudos/QuDos-0.40.1-src/src/mods/jabot/
H A Dg_spawn.c600 if ( ent->spawnflags & SPAWNFLAG_NOT_DEATHMATCH ) in SpawnEntities()
621 …FLAG_NOT_EASY|SPAWNFLAG_NOT_MEDIUM|SPAWNFLAG_NOT_HARD|SPAWNFLAG_NOT_COOP|SPAWNFLAG_NOT_DEATHMATCH); in SpawnEntities()
/dports/games/q2p/Q2P-0.2-2006-12-31/game/
H A Dg_spawn.c580 if ( ent->spawnflags & SPAWNFLAG_NOT_DEATHMATCH ) in SpawnEntities()
601 …FLAG_NOT_EASY|SPAWNFLAG_NOT_MEDIUM|SPAWNFLAG_NOT_HARD|SPAWNFLAG_NOT_COOP|SPAWNFLAG_NOT_DEATHMATCH); in SpawnEntities()
/dports/games/q2p/Q2P-0.2-2006-12-31/ctf/
H A Dg_spawn.c600 if ( ent->spawnflags & SPAWNFLAG_NOT_DEATHMATCH ) in SpawnEntities()
621 …FLAG_NOT_EASY|SPAWNFLAG_NOT_MEDIUM|SPAWNFLAG_NOT_HARD|SPAWNFLAG_NOT_COOP|SPAWNFLAG_NOT_DEATHMATCH); in SpawnEntities()
/dports/games/quake2-ctf/quake2-r0.16.2/src/ctf/
H A Dg_spawn.c600 if ( ent->spawnflags & SPAWNFLAG_NOT_DEATHMATCH ) in SpawnEntities()
621 …FLAG_NOT_EASY|SPAWNFLAG_NOT_MEDIUM|SPAWNFLAG_NOT_HARD|SPAWNFLAG_NOT_COOP|SPAWNFLAG_NOT_DEATHMATCH); in SpawnEntities()
/dports/games/r1q2/r1q2-8012_5/game/
H A Dg_spawn.c580 if ( ent->spawnflags & SPAWNFLAG_NOT_DEATHMATCH ) in SpawnEntities()
601 …FLAG_NOT_EASY|SPAWNFLAG_NOT_MEDIUM|SPAWNFLAG_NOT_HARD|SPAWNFLAG_NOT_COOP|SPAWNFLAG_NOT_DEATHMATCH); in SpawnEntities()
/dports/games/quake2-xatrix/quake2-xatrix-3.20/
H A Dg_spawn.c607 if ( ent->spawnflags & SPAWNFLAG_NOT_DEATHMATCH ) in SpawnEntities()
628 …FLAG_NOT_EASY|SPAWNFLAG_NOT_MEDIUM|SPAWNFLAG_NOT_HARD|SPAWNFLAG_NOT_COOP|SPAWNFLAG_NOT_DEATHMATCH); in SpawnEntities()
/dports/games/quake2-lights/quake2-lights-1/lights/src/
H A Dg_spawn.c581 if ( ent->spawnflags & SPAWNFLAG_NOT_DEATHMATCH ) in SpawnEntities()
602 …FLAG_NOT_EASY|SPAWNFLAG_NOT_MEDIUM|SPAWNFLAG_NOT_HARD|SPAWNFLAG_NOT_COOP|SPAWNFLAG_NOT_DEATHMATCH); in SpawnEntities()
/dports/games/quake2-matrix/matrix/MatrixFixSource/
H A Dg_spawn.c560 if ( ent->spawnflags & SPAWNFLAG_NOT_DEATHMATCH ) in SpawnEntities()
581 …FLAG_NOT_EASY|SPAWNFLAG_NOT_MEDIUM|SPAWNFLAG_NOT_HARD|SPAWNFLAG_NOT_COOP|SPAWNFLAG_NOT_DEATHMATCH); in SpawnEntities()
/dports/games/quake2-psychomod/psychomod/src/
H A Dg_spawn.c562 if ( ent->spawnflags & SPAWNFLAG_NOT_DEATHMATCH ) in SpawnEntities()
583 …FLAG_NOT_EASY|SPAWNFLAG_NOT_MEDIUM|SPAWNFLAG_NOT_HARD|SPAWNFLAG_NOT_COOP|SPAWNFLAG_NOT_DEATHMATCH); in SpawnEntities()

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